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calendar.h
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calendar.h
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#include <string>
#include "weather.h"
// How many minutes exist when the game starts - 8:00 AM
#define STARTING_MINUTES 480
// The number of days in a season - this also defines moon cycles
#define DAYS_IN_SEASON 14
// Convert minutes, hours, days to turns
#define MINUTES(x) ((x) * 10)
#define HOURS(x) ((x) * 600)
#define DAYS(x) ((x) * 14400)
// Times for sunrise, sunset at equinoxes
#define SUNRISE_WINTER 7
#define SUNRISE_SOLSTICE 6
#define SUNRISE_SUMMER 5
#define SUNSET_WINTER 17
#define SUNSET_SOLSTICE 19
#define SUNSET_SUMMER 21
// How long, in minutes, does sunrise/sunset last?
#define TWILIGHT_MINUTES 60
// How much light moon provides--double for full moon
#define MOONLIGHT_LEVEL 4
// How much light is provided in full daylight
#define DAYLIGHT_LEVEL 60
enum moon_phase {
MOON_NEW = 0,
MOON_HALF,
MOON_FULL
};
class calendar
{
public:
// The basic data; note that "second" should always be a multiple of 6
int second;
int minute;
int hour;
int day;
season_type season;
int year;
// End data
calendar();
calendar(const calendar ©);
calendar(int Minute, int Hour, int Day, season_type Season, int Year);
calendar(int turn);
int get_turn();
operator int() const; // Returns get_turn() for backwards compatibility
calendar& operator = (calendar &rhs);
calendar& operator = (int rhs);
calendar& operator -=(calendar &rhs);
calendar& operator -=(int rhs);
calendar& operator +=(calendar &rhs);
calendar& operator +=(int rhs);
calendar operator - (calendar &rhs);
calendar operator - (int rhs);
calendar operator + (calendar &rhs);
calendar operator + (int rhs);
void increment(); // Add one turn / 6 seconds
void standardize(); // Ensure minutes <= 59, hour <= 23, etc.
// Sunlight and day/night calcuations
int minutes_past_midnight(); // Useful for sunrise/set calculations
moon_phase moon(); // Find phase of moon
calendar sunrise(); // Current time of sunrise
calendar sunset(); // Current time of sunset
bool is_night(); // After sunset + TWILIGHT_MINUTES, before sunrise
int sunlight(); // Current amount of sun/moonlight; uses preceding funcs
// Print-friendly stuff
std::string print_time(bool twentyfour = false);
std::string textify_period(); // "1 second" "2 hours" "two days"
};