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FlxCamera integration #6

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Tiago-Ling opened this issue Apr 16, 2016 · 1 comment
Open

FlxCamera integration #6

Tiago-Ling opened this issue Apr 16, 2016 · 1 comment

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@Tiago-Ling
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Discard the internal camera scroll point and use FlxCamera. Also allow multiple cameras.

@Tiago-Ling
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Current problem: looks like that the current implementation of the tilemap viewport scrolling is inverted in relation to the way FlxCamera works - must refactor things in a way that allows the camera to work without messing with the viewport culling

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