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This will be my last suggestion for now. Some mods can be configured. It would be great if installed mods, when you open their tab to display the mod information, would show another tab on it, showing the configs for that mod and letting you edit them according to their types and such.
Example of how it'd look.
Modders might be able to add additional details to their Config files for the Mod Manager to format it better, but I think you can come up with a good standardization for this if you wanted. For now though it'd be pretty simple to have an input box with the default values loaded for people to edit as they see fit. I dunno if you can detect Booleans and have a dropdown for true/false but, anyway, up to you how you do it. I just think it'd be great for managing configs from in game. Remember to notify the user that a game restart will be needed to update configs.
The text was updated successfully, but these errors were encountered:
This will be my last suggestion for now. Some mods can be configured. It would be great if installed mods, when you open their tab to display the mod information, would show another tab on it, showing the configs for that mod and letting you edit them according to their types and such.
Example of how it'd look.
Modders might be able to add additional details to their Config files for the Mod Manager to format it better, but I think you can come up with a good standardization for this if you wanted. For now though it'd be pretty simple to have an input box with the default values loaded for people to edit as they see fit. I dunno if you can detect Booleans and have a dropdown for true/false but, anyway, up to you how you do it. I just think it'd be great for managing configs from in game. Remember to notify the user that a game restart will be needed to update configs.
The text was updated successfully, but these errors were encountered: