- Added
BuildingSpecification
. - Added
EntityLinkerSystem
. - Added
PickObjectTool
.
- Removed usage of internal Timberborn elements.
- Added
MinMaxSliderBuilder
. - Added
MinMaxSlider
game preset.
- Added Game,MainMenu Slider/SliderInt presets.
- Added GameToggle preset.
- Fixed Type selector.
- Fixed pseudo class selectors.
- Added missing builders in dependency injection.
- Created own StyleValue classes, so people don't require to publicize unity dll's.
- Added BuildAndInitialize to UIBuilder.
- Added UIBuilder V2.
- Added DependencyContainer.
- Fixed loading 2 saves in 1 session crash.
- Fixed MapEditor crash.
- Removed order multiplier.
- Fixed IUnselectable ToolButtons to keep selected.
- Added BottomBarRework.
- Added ToolSpecifications.
- Enhanced ToolGroupSpecifications.
- Added Code SpecificationGeneration
ISpecificationGenerator
. - Added
SceneManager
. - Enhanced SingletonSystem (
IEarlyLoadableSingleton
,ILateLoadableSingleton
). - Extended
IObjectLoader
with more default fallbacks. - Changed lifecycle of
PrefabCollection
to generate prefab specifications before the game starts.
The changlogs will startover for update 0.7 and above, due official mod support a whole rebuild is required.
Checkout the old changelogs