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FrankFeng edited this page Sep 14, 2022
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Download installer: You simply take the client or the server class and override its abstract methods by putting your application logic in place.
These methods are
- onOpen
- onMessage
- onClose
- onError
- onStart (just for the server)
If you have any questions, please check out the FAQ-page.
import java.net.InetSocketAddress;
import java.nio.ByteBuffer;
import org.java_websocket.WebSocket;
import org.java_websocket.handshake.ClientHandshake;
import org.java_websocket.server.WebSocketServer;
public class SimpleServer extends WebSocketServer {
public SimpleServer(InetSocketAddress address) {
super(address);
}
@Override
public void onOpen(WebSocket conn, ClientHandshake handshake) {
conn.send("Welcome to the server!"); //This method sends a message to the new client
broadcast( "new connection: " + handshake.getResourceDescriptor() ); //This method sends a message to all clients connected
System.out.println("new connection to " + conn.getRemoteSocketAddress());
}
@Override
public void onClose(WebSocket conn, int code, String reason, boolean remote) {
System.out.println("closed " + conn.getRemoteSocketAddress() + " with exit code " + code + " additional info: " + reason);
}
@Override
public void onMessage(WebSocket conn, String message) {
System.out.println("received message from " + conn.getRemoteSocketAddress() + ": " + message);
}
@Override
public void onMessage( WebSocket conn, ByteBuffer message ) {
System.out.println("received ByteBuffer from " + conn.getRemoteSocketAddress());
}
@Override
public void onError(WebSocket conn, Exception ex) {
System.err.println("an error occurred on connection " + conn.getRemoteSocketAddress() + ":" + ex);
}
@Override
public void onStart() {
System.out.println("server started successfully");
}
public static void main(String[] args) {
String host = "localhost";
int port = 8887;
WebSocketServer server = new SimpleServer(new InetSocketAddress(host, port));
server.run();
}
}
import java.net.URI;
import java.net.URISyntaxException;
import java.nio.ByteBuffer;
import org.java_websocket.client.WebSocketClient;
import org.java_websocket.drafts.Draft;
import org.java_websocket.drafts.Draft_6455;
import org.java_websocket.handshake.ServerHandshake;
public class EmptyClient extends WebSocketClient {
public EmptyClient(URI serverUri, Draft draft) {
super(serverUri, draft);
}
public EmptyClient(URI serverURI) {
super(serverURI);
}
@Override
public void onOpen(ServerHandshake handshakedata) {
send("Hello, it is me. Mario :)");
System.out.println("new connection opened");
}
@Override
public void onClose(int code, String reason, boolean remote) {
System.out.println("closed with exit code " + code + " additional info: " + reason);
}
@Override
public void onMessage(String message) {
System.out.println("received message: " + message);
}
@Override
public void onMessage(ByteBuffer message) {
System.out.println("received ByteBuffer");
}
@Override
public void onError(Exception ex) {
System.err.println("an error occurred:" + ex);
}
public static void main(String[] args) throws URISyntaxException {
WebSocketClient client = new EmptyClient(new URI("ws://localhost:8887"));
client.connect();
}
}
To connect to a server with a normal signed certificate, you can do it this way as well!
ExampleClient c = new ExampleClient( new URI( "wss://echo.websocket.org" ) )
If you are using a self signed certificate, take a look at the SSLClientExample.java.
You can find additional examples here.