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Prevent user from placing tangents inside of waypoints (and waypoints inside of waypoints) #18

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UZ9 opened this issue Aug 11, 2021 · 0 comments
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UZ9 commented Aug 11, 2021

The current collision system (or rather, lack of) allows the user to place waypoints inside of waypoints with no easy way to reverse the effect. There needs to be some kind of check to prevent the raycasts from hitting both the waypoint and field to hopefully solve this issue.

@UZ9 UZ9 added the bug Something isn't working label Aug 11, 2021
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