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Cargo.toml
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Cargo.toml
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[package]
name = "vidar"
authors = ["UndefinedBHVR <[email protected]>"]
version = "0.1.0"
edition = "2021"
[dependencies]
bevy = { version = "0.14", features = ["wayland"] }
rand = "0.8"
# Compile low-severity logs out of native builds for performance.
log = { version = "0.4", features = [
"max_level_debug",
"release_max_level_warn",
] }
# Compile low-severity logs out of web builds for performance.
tracing = { version = "0.1", features = [
"max_level_debug",
"release_max_level_warn",
] }
# Input management
leafwing-input-manager = "0.15.0"
# Physics Engine
avian3d = { git = "https://github.com/Jondolf/avian"}
# Level Editor Tooling
blenvy = { git = "https://github.com/kaosat-dev/Blenvy/", branch = "blenvy" }
# Character Controller
# bevy-tnua-avian3d = "0.1.1"
bevy-inspector-egui = "0.25.2"
bevy_gizmo_log = "0.2.0"
bevy_transform_interpolation = { git = "https://github.com/Jondolf/bevy_transform_interpolation" }
[features]
default = [
# Default to a native dev build.
"dev_native",
]
dev = [
# Improve compile times for dev builds by linking Bevy as a dynamic library.
"bevy/dynamic_linking",
"bevy/bevy_dev_tools",
]
dev_native = [
"dev",
# Enable asset hot reloading for native dev builds.
"bevy/file_watcher",
# Enable embedded asset hot reloading for native dev builds.
"bevy/embedded_watcher",
]
# Idiomatic Bevy code often triggers these lints, and the CI workflow treats them as errors.
# In some cases they may still signal poor code quality however, so consider commenting out these lines.
[lints.clippy]
# Bevy supplies arguments to systems via dependency injection, so it's natural for systems to
# request more than 7 arguments -- which triggers this lint.
too_many_arguments = "allow"
# Queries that access many components may trigger this lint.
type_complexity = "allow"
# Compile with Performance Optimizations:
# https://bevyengine.org/learn/quick-start/getting-started/setup/#compile-with-performance-optimizations
# Enable a small amount of optimization in the dev profile.
[profile.dev]
opt-level = 1
# Enable a large amount of optimization in the dev profile for dependencies.
[profile.dev.package."*"]
opt-level = 3
# Remove expensive debug assertions due to <https://github.com/bevyengine/bevy/issues/14291>
[profile.dev.package.wgpu-types]
debug-assertions = false
# The default profile is optimized for Wasm builds because
# that's what [Trunk reads](https://github.com/trunk-rs/trunk/issues/605).
# Optimize for size in the wasm-release profile to reduce load times and bandwidth usage on web.
[profile.release]
# Compile the entire crate as one unit.
# Slows compile times, marginal improvements.
codegen-units = 1
# Do a second optimization pass over the entire program, including dependencies.
# Slows compile times, marginal improvements.
lto = "thin"
# Optimize with size in mind (also try "z", sometimes it is better).
# Slightly slows compile times, great improvements to file size and runtime performance.
opt-level = "s"
# Strip all debugging information from the binary to slightly reduce file size.
strip = "debuginfo"
# Override some settings for native builds.
[profile.release-native]
# Default to release profile values.
inherits = "release"
# Optimize with performance in mind.
opt-level = 3
# Keep debug information in the binary.
strip = "none"