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I think this would be a PKSM-Core issue, not a pkmn-chest issue directly. PKSM also seems to handle Shedinja HP as though it were a normal Pokémon and I think it'd probably make more sense to handle it there than on pkmn-chest/PKSM's side.
I'll leave this open for the moment at least incase piepie62 doesn't want to implement that in PKSM-Core, but maybe make an issue over there.
Is your feature request related to a problem? Please describe.
Not sure. Shedinja HP are calculated like those of other Pokémon instead of having 1hp.
Describe the solution you'd like
Make shedinja HP always 1.
Describe alternatives you've considered
I can't think of any.
Additional context
There isn't.
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