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rm_fill_ammo_item.sma
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rm_fill_ammo_item.sma
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#include <amxmodx>
#include <amxmisc>
#include <rm_api>
new rune_model_id = -1;
new rune_name[] = "rm_fill_ammo_item_name";
new rune_descr[] = "rm_fill_ammo_item_desc";
new rune_model_path[64] = "models/w_weaponbox.mdl";
new g_iCfgSpawnSecondsDelay = 0;
public plugin_init()
{
register_plugin("RM_AMMO","2.6","Karaulov");
rm_register_rune(rune_name,rune_descr,Float:{255.0,255.0,255.0}, rune_model_path,_,rune_model_id);
rm_base_use_rune_as_item( );
/* Чтение конфигурации */
new cost = 1100;
rm_read_cfg_int(rune_name,"COST_MONEY",cost,cost);
rm_base_set_rune_cost(cost);
// Максимальное количество предметов/рун которые могут быть на карте в одно время
new max_count = 10;
rm_read_cfg_int(rune_name,"MAX_COUNT_ON_MAP",max_count,max_count);
rm_base_set_max_count( max_count );
// Задержка между спавнами
rm_read_cfg_int(rune_name,"DELAY_BETWEEN_NEXT_SPAWN",g_iCfgSpawnSecondsDelay,g_iCfgSpawnSecondsDelay);
}
new Float:flLastSpawnTime = 0.0;
public rm_spawn_rune(iEnt)
{
if (floatround(floatabs(get_gametime() - flLastSpawnTime)) > g_iCfgSpawnSecondsDelay)
{
flLastSpawnTime = get_gametime();
return SPAWN_SUCCESS;
}
return SPAWN_ERROR;
}
public plugin_precache()
{
/* Чтение конфигурации */
rm_read_cfg_str(rune_name,"model",rune_model_path,rune_model_path,charsmax(rune_model_path));
rune_model_id = precache_model(rune_model_path);
}
public bool:ReloadWeapons(const pPlayer)
{
new m_iActiveItem = get_member(pPlayer, m_pActiveItem);
if(!m_iActiveItem || is_nullent(m_iActiveItem))
{
return false;
}
new iMaxClip = rg_get_iteminfo(m_iActiveItem, ItemInfo_iMaxClip);
new iMaxAmmo = rg_get_iteminfo(m_iActiveItem, ItemInfo_iMaxAmmo1);
if(iMaxClip == -1)
{
return false;
}
new iClip = rg_get_user_ammo(pPlayer,get_member(m_iActiveItem, m_iId));
new iAmmo = rg_get_user_bpammo(pPlayer,get_member(m_iActiveItem, m_iId));
if (iClip != iMaxClip || iMaxAmmo != iAmmo)
{
rg_instant_reload_weapons(pPlayer, m_iActiveItem);
return true;
}
return false;
}
public rm_give_rune(id)
{
if (!ReloadWeapons(id))
return NO_RUNE_PICKUP_SUCCESS;
return RUNE_PICKUP_SUCCESS;
}