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Continous flow of warning causing timeout on log in #85

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bastiencantet opened this issue May 15, 2024 · 12 comments
Open

Continous flow of warning causing timeout on log in #85

bastiencantet opened this issue May 15, 2024 · 12 comments

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@bastiencantet
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bastiencantet commented May 15, 2024

Version : 1.0.2 beta.2 1.20.1 Forge 47.2.0

I have a server with almost 200 mods. I created 2 or 3 farms using interact me block.

On restart, i have this warning that loop and the login is now impossible:

[12:51:08] [Server thread/WARN] [or.va.co.im.ne.NetworkChannel/]: Ship with ID 78 has a mass of 0.0, not creating a ShipObject [12:51:08] [Server thread/WARN] [or.va.co.im.ne.NetworkChannel/]: Ship with ID 79 has a mass of 0.0, not creating a ShipObject [12:51:08] [Server thread/WARN] [or.va.co.im.ne.NetworkChannel/]: Ship with ID 80 has a mass of 0.0, not creating a ShipObject [12:51:08] [Server thread/WARN] [or.va.co.im.ne.NetworkChannel/]: Ship with ID 81 has a mass of 0.0, not creating a ShipObject

@PedroFBM
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Same issue here. Running a server with interact me, eureka, Valkyren skyes: clockwork and create on 1.20.1 forge 47.2.32

In my case i was able to log in, but the server would run only for 1-2 hours until it crashed due to insufficient RAM

@Cyteon
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Cyteon commented Jun 7, 2024

Same issue

@kos1nys
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kos1nys commented Jun 14, 2024

@Cyteon
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Cyteon commented Jun 14, 2024

I deleted all ships and now its gone, for now

@Flexico
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Flexico commented Jun 27, 2024

I'm having this problem too, even on a world with no ships!

@tmkowalewski
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Same issue here. MC 1.20.1, Fabric 0.15.11, Create Interactive 1.0.3 beta 2, VS 2.3.0 beta 5. There are no ships in the world. I even deleted all moving contraptions from the world. Every time I restart the server a new "ship" is added to the log with IDs 4 apart: e.g. ID 24, 28, 32, etc.

@HoovySimulator2
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Commenting as I have the same problem! As Create, Create: Clockwork and Create: Interactive are all for 1.20.1, we can't update to newer version of VS2 if it is only for later version of the game.

@DragonMadness
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DragonMadness commented Jul 26, 2024

Same issue here, kind of surprised that this hasn't been adressed yet. The mod spams massless ships until restart. I found out that killing all ship entitites fixes the problem for a short while. The problem appears on a completely fresh world. This problem need more attention (or at least any attention)

Environment: Fabric 0.15.11, MC 1.20.1

@iSoulEs
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iSoulEs commented Aug 7, 2024

same in 1.20.1 forge

@Noahxbrox
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To fix it do /vk delete @v and it should fix the problem. hop this helps

@DragonMadness
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To fix it do /vk delete @v and it should fix the problem. hop this helps

sure it is a valid solution but has a few major flaws:

  1. it deletes all ships kind of defeating the purpose of having this mod on the server
  2. the missing ships come back after a few minutes so it's not even a permanent solution

@KrokusAstra
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I have the same problem. I didn't create a single ship, and played like a week in single player game with 120 fps and 20 TPS... And today somehow my game just became laggy trash. I restarted but it didn't help. When i checked log file... i thought it will be like 5000kb size... but it's somehow 1.000.000+ kb size. Log file just trashed.
It's impossible to play, because mobs lagging, contraptions is lagging, i can't even eat the FOOD
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