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project.godot
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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "GraphNode",
"class": "BaseTask",
"language": "GDScript",
"path": "res://src/tasks/BaseTask.gd"
}, {
"base": "VBoxContainer",
"class": "CollapsibleContainer",
"language": "GDScript",
"path": "res://src/UI/Nodes/CollapsibleContainer.gd"
}, {
"base": "GraphEdit",
"class": "MindMap",
"language": "GDScript",
"path": "res://src/UI/MindMap/MindMap.gd"
}, {
"base": "Reference",
"class": "Project",
"language": "GDScript",
"path": "res://Classes/Project.gd"
} ]
_global_script_class_icons={
"BaseTask": "",
"CollapsibleContainer": "",
"MindMap": "",
"Project": ""
}
[application]
config/name="Check Mark"
config/description="Provides Boards to organize your projects"
run/main_scene="res://Main.tscn"
config/icon="res://assets/graphics/icons/icon.png"
[autoload]
Global="*res://src/Autoload/Global.gd"
OpenSave="*res://src/Autoload/OpenSave.gd"
[input]
right_click={
"deadzone": 0.5,
"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":2,"pressed":false,"doubleclick":false,"script":null)
]
}
left_click={
"deadzone": 0.5,
"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null)
]
}
zoom1={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":true,"meta":false,"command":true,"pressed":false,"scancode":49,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
]
}
zoom2={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":true,"meta":false,"command":true,"pressed":false,"scancode":50,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
]
}
zoom3={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":true,"meta":false,"command":true,"pressed":false,"scancode":51,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
]
}
zoom4={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":true,"meta":false,"command":true,"pressed":false,"scancode":52,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
]
}
zoom5={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":true,"meta":false,"command":true,"pressed":false,"scancode":53,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
]
}
zoom6={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":true,"meta":false,"command":true,"pressed":false,"scancode":54,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
]
}
[physics]
common/enable_pause_aware_picking=true
[rendering]
quality/driver/driver_name="GLES2"
vram_compression/import_etc=true
vram_compression/import_etc2=false