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Prototyping in Godot #55

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acs opened this issue Jun 27, 2022 · 1 comment
Open

Prototyping in Godot #55

acs opened this issue Jun 27, 2022 · 1 comment
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@acs
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acs commented Jun 27, 2022

The first goal is to use CSG to create quickly the layout: https://kidscancode.org/godot_recipes/g101/3d/101_3d_06/

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acs commented Jun 27, 2022

Once you have a CSG finished, you can also activate the "Use Collision" for converting it to a Rigid Body and hopefully, with the collisions following the results of the CSG applied to all the geometric forms.

@acs acs added the godot label Oct 19, 2022
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