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miscsymbols.h
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miscsymbols.h
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#ifndef MISC_H
#define MISC_H
class Endpoint : public Object {
public:
bool starting;
Endpoint(bool s) : Object() {
starting = s;
isPath = true;
}
};
class Dot : public Object {
public:
Dot() : Object() {
isPath = true;
}
};
class Blob : public Object {
public:
Blob() : Object() {
color = BLACK;
}
Blob(Color c) : Object() {
color = c;
}
};
class Star : public Object {
public:
Star() : Object() {
color = WHITE;
}
Star(Color c) : Object() {
color = c;
}
};
class Triangle : public Object {
public:
int x;
Triangle(int n) : Object() {
x = n;
color = ORANGE;
}
Triangle(int n, Color c) : Object() {
x = n;
color = c;
}
};
class Cancel : public Object {
public:
bool ignored;
Cancel() : Object() {
color = NIL;
ignored = false;
}
};
#endif