[1] Installation (Win 10/11)
Prerequisites:
- Unreal Engine 5.0
- Visual Studio
- Windows destop runtime
When running the project for the 1st time, right click the project file and click "Generate Visual Studio project files" (in Win 11 this is under "Show more options")
After opening the project click "Content Drawer" at the bottom left, nav to "Web3AuthSDK Content" and open the Sample level.
[2] Building for Windows
To build the project for Windows, near the Play icon at the top, click Platforms => Windows => Package Project
This is how it looks like in the Windows build; it opens the default browser for the user to log in to the chosen provider (eg. Google)
Support for other platforms coming soon...