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sommelier-x11event-test.cc
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sommelier-x11event-test.cc
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// Copyright 2023 The ChromiumOS Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <gmock/gmock.h>
#include <gtest/gtest.h>
#include <xcb/xproto.h>
#include "testing/x11-test-base.h"
#include "xcb/fake-xcb-shim.h"
namespace vm_tools {
namespace sommelier {
using X11EventTest = X11TestBase;
TEST_F(X11EventTest, MapRequestCreatesFrameWindow) {
sl_window* window = CreateWindowWithoutRole();
xcb_map_request_event_t event;
event.response_type = XCB_MAP_REQUEST;
event.window = window->id;
EXPECT_EQ(window->frame_id, XCB_WINDOW_NONE);
EXPECT_CALL(xcb, generate_id).WillOnce(testing::Return(456));
sl_handle_map_request(&ctx, &event);
EXPECT_EQ(window->frame_id, 456u);
}
TEST_F(X11EventTest, MapRequestIssuesMapWindow) {
sl_window* window = CreateWindowWithoutRole();
xcb_map_request_event_t event;
event.response_type = XCB_MAP_REQUEST;
event.window = window->id;
EXPECT_CALL(xcb, generate_id).WillOnce(testing::Return(456));
EXPECT_CALL(xcb, map_window(testing::_, window->id)).Times(1);
EXPECT_CALL(xcb, map_window(testing::_, 456u)).Times(1);
sl_handle_map_request(&ctx, &event);
}
TEST_F(X11EventTest, MapRequestGetsWmName) {
std::string windowName("Fred");
xcb.DelegateToFake();
sl_window* window = CreateWindowWithoutRole();
xcb.create_window(nullptr, 32, window->id, XCB_WINDOW_NONE, 0, 0, 800, 600, 0,
XCB_WINDOW_CLASS_INPUT_OUTPUT, XCB_COPY_FROM_PARENT, 0,
nullptr);
xcb.change_property(nullptr, XCB_PROP_MODE_REPLACE, window->id,
XCB_ATOM_WM_NAME, XCB_ATOM_STRING, 8, windowName.size(),
windowName.c_str());
EXPECT_EQ(window->name, nullptr);
xcb_map_request_event_t event;
event.response_type = XCB_MAP_REQUEST;
event.window = window->id;
sl_handle_map_request(&ctx, &event);
EXPECT_EQ(window->name, windowName);
}
TEST_F(X11EventTest, ListensToWmNameChanges) {
std::string windowName("Fred");
xcb.DelegateToFake();
sl_window* window = CreateWindowWithoutRole();
xcb.create_window(nullptr, 32, window->id, XCB_WINDOW_NONE, 0, 0, 800, 600, 0,
XCB_WINDOW_CLASS_INPUT_OUTPUT, XCB_COPY_FROM_PARENT, 0,
nullptr);
xcb.change_property(nullptr, XCB_PROP_MODE_REPLACE, window->id,
XCB_ATOM_WM_NAME, XCB_ATOM_STRING, 8, windowName.size(),
windowName.c_str());
xcb_property_notify_event_t event;
event.response_type = XCB_PROPERTY_NOTIFY;
event.window = window->id;
event.atom = XCB_ATOM_WM_NAME;
event.state = XCB_PROPERTY_NEW_VALUE;
sl_handle_property_notify(&ctx, &event);
EXPECT_EQ(window->name, windowName);
}
TEST_F(X11EventTest, NetWmNameOverridesWmname) {
std::string boringWindowName("Fred");
std::string fancyWindowName("I ♥️ Unicode 🦄🌈");
xcb.DelegateToFake();
sl_window* window = CreateWindowWithoutRole();
xcb.create_window(nullptr, 32, window->id, XCB_WINDOW_NONE, 0, 0, 800, 600, 0,
XCB_WINDOW_CLASS_INPUT_OUTPUT, XCB_COPY_FROM_PARENT, 0,
nullptr);
xcb.change_property(nullptr, XCB_PROP_MODE_REPLACE, window->id,
XCB_ATOM_WM_NAME, XCB_ATOM_STRING, 8,
boringWindowName.size(), boringWindowName.c_str());
xcb.change_property(nullptr, XCB_PROP_MODE_REPLACE, window->id,
ctx.atoms[ATOM_NET_WM_NAME].value, XCB_ATOM_STRING, 8,
fancyWindowName.size(), fancyWindowName.c_str());
xcb_property_notify_event_t event;
event.response_type = XCB_PROPERTY_NOTIFY;
event.window = window->id;
event.atom = XCB_ATOM_WM_NAME;
event.state = XCB_PROPERTY_NEW_VALUE;
sl_handle_property_notify(&ctx, &event);
event.atom = ctx.atoms[ATOM_NET_WM_NAME].value;
sl_handle_property_notify(&ctx, &event);
EXPECT_EQ(window->name, fancyWindowName);
}
TEST_F(X11EventTest, MapRequestStoresSteamGameId) {
uint32_t steam_game_id = 123456;
xcb.DelegateToFake();
sl_window* window = CreateWindowWithoutRole();
xcb.create_window(nullptr, 32, window->id, XCB_WINDOW_NONE, 0, 0, 800, 600, 0,
XCB_WINDOW_CLASS_INPUT_OUTPUT, XCB_COPY_FROM_PARENT, 0,
nullptr);
xcb.change_property(nullptr, XCB_PROP_MODE_REPLACE, window->id,
ctx.atoms[ATOM_STEAM_GAME].value, XCB_ATOM_CARDINAL, 32,
1, &steam_game_id);
xcb_map_request_event_t event;
event.response_type = XCB_MAP_REQUEST;
event.window = window->id;
sl_handle_map_request(&ctx, &event);
EXPECT_EQ(window->steam_game_id, steam_game_id);
}
TEST_F(X11EventTest, PropertyNotifyStoresSteamId) {
uint32_t steam_game_id = 123456;
xcb.DelegateToFake();
sl_window* window = CreateWindowWithoutRole();
xcb.create_window(nullptr, 32, window->id, XCB_WINDOW_NONE, 0, 0, 800, 600, 0,
XCB_WINDOW_CLASS_INPUT_OUTPUT, XCB_COPY_FROM_PARENT, 0,
nullptr);
xcb.change_property(nullptr, XCB_PROP_MODE_REPLACE, window->id,
ctx.atoms[ATOM_STEAM_GAME].value, XCB_ATOM_CARDINAL, 32,
1, &steam_game_id);
xcb_property_notify_event_t event;
event.response_type = XCB_PROPERTY_NOTIFY;
event.window = window->id;
event.atom = ctx.atoms[ATOM_STEAM_GAME].value;
event.state = XCB_PROPERTY_NEW_VALUE;
sl_handle_property_notify(&ctx, &event);
EXPECT_EQ(window->steam_game_id, steam_game_id);
}
TEST_F(X11EventTest, MapRequestParsesSteamIdFromClass) {
xcb.DelegateToFake();
sl_window* window = CreateWindowWithoutRole();
xcb.create_window(nullptr, 32, window->id, XCB_WINDOW_NONE, 0, 0, 800, 600, 0,
XCB_WINDOW_CLASS_INPUT_OUTPUT, XCB_COPY_FROM_PARENT, 0,
nullptr);
const char clazz[] = "steam_app_7890\0steam_app_7890";
xcb.change_property(nullptr, XCB_PROP_MODE_REPLACE, window->id,
XCB_ATOM_WM_CLASS, XCB_ATOM_STRING, 8, sizeof(clazz),
clazz);
xcb_map_request_event_t event;
event.response_type = XCB_MAP_REQUEST;
event.window = window->id;
sl_handle_map_request(&ctx, &event);
EXPECT_EQ(window->steam_game_id, 7890);
}
TEST_F(X11EventTest, MapRequestPrefersSteamGameIdOverClass) {
uint32_t steam_game_id = 123456;
xcb.DelegateToFake();
sl_window* window = CreateWindowWithoutRole();
xcb.create_window(nullptr, 32, window->id, XCB_WINDOW_NONE, 0, 0, 800, 600, 0,
XCB_WINDOW_CLASS_INPUT_OUTPUT, XCB_COPY_FROM_PARENT, 0,
nullptr);
const char clazz[] = "steam_app_7890\0steam_app_7890";
xcb.change_property(nullptr, XCB_PROP_MODE_REPLACE, window->id,
XCB_ATOM_WM_CLASS, XCB_ATOM_STRING, 8, sizeof(clazz),
clazz);
xcb.change_property(nullptr, XCB_PROP_MODE_REPLACE, window->id,
ctx.atoms[ATOM_STEAM_GAME].value, XCB_ATOM_CARDINAL, 32,
1, &steam_game_id);
// Act: map the window
xcb_map_request_event_t event;
event.response_type = XCB_MAP_REQUEST;
event.window = window->id;
sl_handle_map_request(&ctx, &event);
// Assert: Uses the ID from the STEAM_GAME property, not from WM_CLASS
EXPECT_EQ(window->steam_game_id, steam_game_id);
}
TEST_F(X11EventTest, PropertyNotifyParsesSteamIdFromClassAsFallback) {
uint32_t steam_game_id = 123456;
xcb.DelegateToFake();
sl_window* window = CreateWindowWithoutRole();
xcb.create_window(nullptr, 32, window->id, XCB_WINDOW_NONE, 0, 0, 800, 600, 0,
XCB_WINDOW_CLASS_INPUT_OUTPUT, XCB_COPY_FROM_PARENT, 0,
nullptr);
// Act: set STEAM_GAME to one ID, and WM_CLASS to specify another
xcb.change_property(nullptr, XCB_PROP_MODE_REPLACE, window->id,
ctx.atoms[ATOM_STEAM_GAME].value, XCB_ATOM_CARDINAL, 32,
1, &steam_game_id);
{
xcb_property_notify_event_t event;
event.response_type = XCB_PROPERTY_NOTIFY;
event.window = window->id;
event.atom = ctx.atoms[ATOM_STEAM_GAME].value;
event.state = XCB_PROPERTY_NEW_VALUE;
sl_handle_property_notify(&ctx, &event);
}
const char clazz[] = "steam_app_7890\0steam_app_7890";
xcb.change_property(nullptr, XCB_PROP_MODE_REPLACE, window->id,
XCB_ATOM_WM_CLASS, XCB_ATOM_STRING, 8, sizeof(clazz),
clazz);
{
xcb_property_notify_event_t event;
event.response_type = XCB_PROPERTY_NOTIFY;
event.window = window->id;
event.atom = XCB_ATOM_WM_CLASS;
event.state = XCB_PROPERTY_NEW_VALUE;
sl_handle_property_notify(&ctx, &event);
}
// Assert: STEAM_GAME is preferred, even though WM_CLASS was changed last.
EXPECT_EQ(window->steam_game_id, steam_game_id);
}
} // namespace sommelier
} // namespace vm_tools