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Hover.cpp
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Hover.cpp
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#include "OHack.hpp"
void Hacks::SetHover (bool State)
{
if(WoW::IsInGame() == false || WoW::GetPlayer() == 0)
{
return;
}
if(State == true)
{
if(*reinterpret_cast<unsigned int*>(*reinterpret_cast<unsigned int*>(WoW::GetPlayer() + CMovement) + 0x38) & (MovementFlags::Flying | MovementFlags::Swimming))
{
return;
}
StopFall();
const byte NOPs[] = {0x90, 0x90, 0x90, 0x83, 0xC4, 0x4};
Write(WoWBase + CanFlyOrSwim + 0x63, NOPs, 3);
const byte NoSwim1[] = {0x90, 0x90};
Write(WoWBase + CGUnit__CanSwim + 0x1A, NoSwim1, 2);
Write<byte>(WoWBase + CGUnit__CanSwim + 0x26, static_cast<byte>(0xEB));
Write(WoWBase + Script_JumpOrAscendStart + 0x15D, &NOPs[1], 5);
UI::HoverHack->SetChecked(GetHover());
}
else
{
const byte Hover[] = {0x33, 0xC0, 0xC3};
Write(WoWBase + CanFlyOrSwim + 0x63, Hover, 3);
const byte NoSwim1[] = {0x75, 0x27};
Write(WoWBase + CGUnit__CanSwim + 0x1A, NoSwim1, 2);
Write<byte>(WoWBase + CGUnit__CanSwim + 0x26, static_cast<byte>(0x75));
const byte NoJump[] = {0xE8, 0xE, 0x32, 0x18, 0x0};
Write(WoWBase + Script_JumpOrAscendStart + 0x15D, NoJump, 5);
UI::HoverHack->SetChecked(GetHover());
}
return;
}
bool Hacks::GetHover ()
{
return Read<byte>(WoWBase + CanFlyOrSwim + 0x63) == 0x90;
}