Warehouse keeper (sokoban) game in computer terminal, project for semester 1 of the Epitech Unix System Programming module (B-PSU-100).
This project involves implementing a terminal version of the classic Sokoban game. The game is played on a map, and the player must move boxes onto storage locations. The player can only push one box at a time, and the boxes can only be pushed, not pulled. The game concludes when all the boxes have been moved onto storage locations, at which point the result is displayed.
The full description of the project can be found in subject.pdf.
B-PSU-100> git clone [email protected]:WilliamJlvt/my_sokoban.git
...
B-PSU-100> make
...
B-PSU-100> ./my_sokoban -h
USAGE
./my_sokoban map
DESCRIPTION
map file representing the warehouse map, containing ‘#’ for walls,
‘P’ for the player, ‘X’ for boxes and ‘O’ for storage locations.
test | passed | results |
---|---|---|
01 - usage and input checks | 4/4 | 100% |
02 - basic moves | 4/4 | 100% |
03 - basic collisions and box on targets | 4/4 | 100% |
04 - intermediate moves and collisions | 6/6 | 100% |
05 - intermediate maps tests | 4/4 | 100% |
06 - intermediate winning and losing conditions | 2/2 | 100% |
07 - final moves and collisions | 6/6 | 100% |
08 - final maps tests | 4/4 | 100% |
09 - final winning and losing conditions | 2/2 | 100% |
total | 36/36 | 100% |
Final mark: 20
All the source code has been written according to the Epitech C Coding Style.
Fatal | Major | Minor | Info |
---|---|---|---|
0 | 0 | 0 | 0 |
Unit tests are written using the Criterion framework.
You can find the tests in the bonus directory. Just run make
to build the tests and ./my_sokoban_tests
to run them.
This project is licensed under the GNU Public License version 3.0 - see the LICENSE file for details.