- Fix error
This position is not loaded
when trying to create a region or changing region area.
- [Fabric] Fix NPE caused by null entity in mixin for ServerLevel::explode
- Add option to only log certain FlagStates for FlagCheckResults (Allowed and/or Denied)
- Formatting of flag messages can now be done by using
&
and§
as prefix. E.g.:"You are &cnot&r allowed to break blocks here, &9{player}&r!"
or"You are §cnot§r allowed to break blocks here, §9{player}§r!"
- [Fabric] Fix 'spawning-*' flags preventing all entities from spawning
- Fix wrong FlagCheckResult state being logged
- [Fabric] Fix
use-elytra
flag not working - [Fabric] Fix
set-spawn
flag not working - [Fabric] Fix
sleep
flag not working
- Add Traditional Chinese localization. Thank you very much @dirttw!
- Debug logging for flag checks and most player related flags.
- Add config for logging. You are able to log only certain flags or flag categories.
- [Fabric] Add
place-fluid
andscoop-fluid
flag, bringing flag consistency with forge version of the mod.
- The
lightning
flag now also prevents lightning strikes not hitting entities, prevents creation of fire blocks and de-oxidation of copper blocks. These additional features may be split in separate flags down the road. - The
access-container
flag now considers all entities implementing the vanilla inventory (like Minecarts with chests). - The mod file now includes the license, readme, credits and this changelog.
- Fix bug which prevented removing from child regions with sphere area type
- Fix undo link for flag state setting
- Fix incorrect MAX and MIN defaults for expand command to be correct for the corresponding minecraft version.
- Fix some smaller CLI issues and typos
- [Fabric] Fix
exe-command
flag not working - [Fabric] Fix
place-block
flag preventing interacting with entities/blocks. - [Fabric] Fix inventory desync when using
place-blocks
flag.
- The error message for creating a region now specifies whether the parent region is unsuitable due to permission issues or because it doesn't contain the child region.
- Fix ResourceLocation/Identifier entries in
covered_block_entities
not correctly considered in some versions (1.20+). - Tags included in the list
covered_block_entity_tags
inside the configyawp-flags.toml
are now considered for thebreak-blocks
andplace-blocks
flag - Fix RegionMarker not working properly
- Fix NPE when checking for player related flags which caused (beside others) issues with Minecolonies
- Fix NPE when checking for mob-griefing through a projectile from an already dead entity (e.g. fireball from a ghast)
- Fix display of wrong flag state in CLI
Warning/Disclaimer: This update introduces breaking changes. Please make sure to back up your world before updating to this version. These changes are necessary to enable the new features and to make the mod scalable for future updates and keep it maintainable. Note that I'll try to keep these changes to a minimum in the future. But this will happen from time to time to enable new features and to improve the mod.
Breaking changes relate to:
-
the way region data is stored and thus the way it is read/written.
-
how the flags are handled - in particular, the way flags are inherited and overridden by parent regions
-
the structure and naming of some commands - which have changed to be more consistent
- Add commands to copy and clear region properties
- Add enhanced flag management and messages
- Add flag inheritance and overriding for regions
- Add new Local Region shape: Sphere
- Add the Global Region. It's the parent region of all Dimensional Regions. One region to rule them all!
- API: New events for flag checks. You can now listen to flag checks and cancel them if needed and listen for the result of a check and manipulate the outcome.
- Add new config options
-
Add new command to copy properties from one Local Region to another Local Region:
/wp dim <dim> <region> copy flags to-local <target-dim> <target-region>
: copy all flags fromregion
totarget-region
/wp dim <dim> <region> copy flags to-dim <target-dim>
: copy all flags fromregion
totarget-dim
/wp dim <dim> <region> copy state to-local <target-dim> <target-region>
: copy the region state fromregion
and apply it totarget-region
/wp dim <dim> <region> copy state to-dim <target-dim>
: copy the region state fromregion
and apply it totarget-dim
/wp dim <dim> <region> copy players to-local <target-dim> <target-region> [group]
: copy all players fromregion
totarget-region
. To copy only a specific group (members, owners) add it as optional parameter/wp dim <dim> <region> copy players to-dim <target-dim> [group]
: copy all players fromregion
totarget-dim
. To copy only a specific group (members, owners) add it as optional parameter
-
Add new commands to copy properties from one Dimensional Region to another Dimensional Region
/wp dim <dim> copy flags to-local <target-dim> <target-region>
: copy all flags fromdim
totarget-region
/wp dim <dim> copy flags to-dim <target-dim>
: copy all flags fromdim
totarget-dim
/wp dim <dim> copy state to-local <target-dim> <target-region>
: copy the region state fromdim
and apply it totarget-region
/wp dim <dim> copy state to-dim <target-dim>
: copy the region state fromdim
and apply it totarget-dim
/wp dim <dim> copy players to-local <target-dim> <target-region> [group]
: copy all players fromdim
totarget-region
. To copy only a specific group (members, owners) add it as optional parameter/wp dim <dim> copy players to-dim <target-dim> [group]
: copy all players fromdim
totarget-dim
. To copy only a specific group (members, owners) add it as optional parameter
-
Flags now have their own dedicated flag message which is shown when the flag is triggered.
-
It's now possible to mute flag messages for each individual flag (disabling the alert of the region will still mute all flags for the region).
-
Flag messages can contain placeholders for:
{player}
- name of player{flag}
- name of triggered flag{region}
- name of involved region{dimension}
- name of dimension{pos}
- position of flag activation source [X=x, Y=y, Z=z]
-
Flag messages also can be formatted by using the minecraft default string formatting.
- For example
&c{player}&r tried to break a block in &9{region}&r!
will result in a red player name and a blue region name. - Take a look at this tool for reference as well as the minecraft wiki.
- For example
-
The flag message examples are listed in the language file to enable I18n support for the examples.
-
Flags now have a FlagState instead of just being present/absent. When you add a flag, it will have the denied state to keep the same behavior as before. The different flag states are described as follows:
- Allowed - The flag is allowed for the region and will be checked.
- Denied - The flag is denied for the region and will be checked.
- Disabled - The flag is disabled for the region and will not be checked.
- Undefined - The flag is not defined for the region.
-
Flags can be disabled to keep the flags in the region but disable the flag check. This is useful when you need to disable a flag but don't want to lose the flag settings (flag message, muted state, etc.).
-
Add commands for enhanced flag management:
/wp flag local <dim> <local> <flag> state <Allowed|Denied|Disabled>
- set the state for a flag/wp flag local <dim> <local> <flag> override <true|false>
- sets the flag to override the same flag in child regions/wp flag local <dim> <local> <flag> msg set <msg>
- set a new message for the flag. Check the wiki for a description of possible placeholders for messages./wp flag local <dim> <local> <flag> msg clear
.../wp flag local <dim> <local> <flag> msg mute
...
-
Also added a command to list the region flags to the flag command
/wp flag local <dim> <local>
- Lists all flags of the region
The same commands of course work for Dimensional and the Global Regions:
/wp flag dim ...
to manage flag properties for a Dimensional Region/wp flag global ...
to manage flag properties for the Global Region
- Child regions now inherit the flags of their parent regions. This means that every region will also inherit the flags of the corresponding Dimensional region and the Global Region.
- Parent regions can now override flags of child regions to enforce flags onto them.
- Flag pagination now includes parent flags (links to parent flags and the parent itself are shown behind the flag name). The region type is indicated by an indicator. G for Global, D for Dimensional and L for Local Regions.
- Flag list links for regions now also show number of flags from parent regions, which are considered for region checks in parentheses.
- The commands to list the flags of a region (
/wp ... list flag
) are now prompting all responsible flags of the region, including the flags of the parent regions. - A new command has been added to only prompt the flags only of the supplied region
/wp ... list region-flag
- Flag pagination now sorts flags by flag state and then by alphabetical order.
- Green - allowed flags
- Red - denied flags
- Gray - disabled flags
- Flags now have an internal category. This info will also be added to the wiki. The categories are a change to allow some other features to be added in the future. The categories are not final and may still change.
- Sphere Local Regions are now available. The sphere is defined by the center and the radius. The radius can either be defined by a BlockPos or the radius size. Note that the radius is not counting the center block. Because of this, it is only possible to create spheres with an odd diameter.
- A sphere with radius 0 will only cover the center block.
- Add commands to create a Sphere Local Region:
/wp local <dim> create <region-name> Sphere <center-pos> <radius-pos> [<parent-region>]
/wp local <dim> create <region-name> Sphere <center-pos> <radius> [<parent-region>]
- You can change the area type of the region area at any time from a Cuboid to a Sphere and back.
- Support to create Spherical Regions with the RegionMarker will be added soon
yawp-common.toml
- Add new permission config:allow_region_tp
- Decides whether teleporting inside/outside a region is allowed for everyone. Useful when using Waystones in regions for example.disable_cmd_for_non_op
. Defines whether mod commands are disabled for non-OP players. This is useful when you want to use the mod only for OPs or players which have their UUID entry in the config. Enable this if you don't want the YAWP command to be seen by non-permitted users.hierarchy_ownership
: Defines whether the region hierarchy should be considered for region ownership. If enabled, ownership of parent regions will automatically (implicit) apply to child regions. By default, this is set to true.
yawp-flags.toml
- Add new flag configs:remove_entities_for_spawning_flags
: Toggles the de-spawning of entities when using thespawning-*
flags.
break_flag_entities
andbreak_flag_entity_tags
are now also used for theplace-blocks
flag.
- The Global Region has the same properties as the Dimensional Regions but is not limited to one dimension. It is the parent region of all Dimensional Regions and considered everywhere for flag checks.
- Add new commands for management of the Global Region:
/wp global info
./wp global clear flags|players|teams|group
./wp global add player|team|flag
./wp global remove player|team|flag
./wp global list flag|region-flag|group|dim
./wp global state alert|enable
./wp global reset
./wp global ...
- Add interactive CLI support for the Global Region
- Add FlagCheckEvent. This event is fired before a flag is checked. It can be canceled and in the progress can be used to cancel the flag check entirely.
- Add FlagCheckResult as an event. This event is fired after a flag check. It can be used to manipulate the outcome of the flag check. This event cannot be canceled.
- Add UpdateArea event as subtype of RegionEvent. This event is fired whenever the area of a region is updated. It can be canceled to prevent the update.
- Add RenameRegion event as subtype of RegionEvent. This event is fired whenever a region is renamed. It can be canceled to prevent the renaming.
- You can now add multiple flags at once by using the new command syntax:
/wp ... add flags <flag1> <flag2> ... <flagN>
/wp ... add all-flags
- You can also remove multiple flags at once using the new command syntax:
/wp ... remove flags <flag1> <flag2> ... <flagN>
- Add interactive CLI support for enhanced flag management
- Add new command to expand the area of a Local Region:
/wp local <dim> <local> area expand Cuboid [yMin] [yMax]
.- The optional parameters can be used to set a specific height.
- Omitting the parameters will set the region area to the Minecraft version specific build limits
/wp local <dim> <local> area expand Sphere [<inc>]
.- The optional increment can be used to set increment the radius by a specific amount (negative or positive)
- Omitting the parameter will increase the radius by 1.
- Add new command to rename a Local Region:
/wp local <dim> <local> rename <newName>
. - Add new commands to add and remove offline players from/to regions.
/wp local <dim> <local> add player <group> by-name <player names separated by space>
./wp local <dim> <local> remove player <group> by-name <player names separated by space>
./wp local <dim> <local> add player <group> by-uuid <player uuid>
./wp local <dim> <local> remove player <group> by-uuid <player uuid>
.- Note that you can define multiple names for adding and removing but only one UUID at a time.
- Same goes for the Global and Dimensional Regions as well.
- There are new commands to clear players, teams, and flags for all region types.
/wp dim <dim> clear players|teams|flags|group ...
/wp global clear players|teams|flags|group ...
/wp local <dim> <region> clear players|teams|flags|group ...
- Add new command to enable/disable all Local Regions in a dimension:
/wp dim <dim> state enable-local true|false
- Add new command to enable/disable flag alert messages for all Local Regions in a dimension:
/wp dim <dim> state alert-local true|false
- Add new command to delete all Local Regions in a dimension:
/wp dim <dim> delete-all regions forever seriously
- Add new command to reset the Dimensional Region:
/wp dim <dim> reset dim
- Add new command to reset all Local Regions in a Dimensional Region:
/wp dim <dim> reset regions
- YAWP can now be used in single-player (open to LAN) worlds. It is still a server-side only mod, but now also works for integrated servers / LAN worlds and single player worlds.
- Reworked the layout and design of the CLI to be more user-friendly and consistent for Local, Dimensional and Global Region types where possible.
- Change flag pagination for regions to include a link to the flag info as well as some quick links.
- Dimensional Regions now can be muted (as well as their flags, all or individually)
- Change Dimensional Region CLI to include support for muting regions.
- Rename spatial properties to area properties. This change also involves some commands and language keys.
- Rearranged the area properties CLI page, trying to give a more concise overview.
- Change command to update Local Region area:
- Old:
/wp region <dim> <region> area Cuboid <pos1> <pos2>
- New:
/wp local <dim> <local> area set Cuboid <pos1> <pos2>
- Old:
- When creating a Local Region you can no longer supply the owner of the region. Instead, you can optionally supply the
region parent:
- e.g.:
/wp local <dim> create <region-name> Cuboid <center-pos> <radius-pos> [<parent-region>]
- The argument will try to suggest only owned regions that fully include the new region. This will also be checked when executing the command. If the provided region is invalid, the Dimensional Region will be used instead.
- Omitting the parent, will also set the Dimensional Region as parent
- e.g.:
- Creating a Local Region with the RegionMarker and the correlated command now also requires you to provide the parent
region.
- If there are multiple valid options available, you are required to select one.
- If no parent is provided, the Dimensional Region will be used as parent.
- Improved RegionMarker indicators for marked blocks. It's item name now shows colored indicators for
- the amount of blocks which needs to be marked for a valid area
- a selected teleport position
- The RegionMarker now also prompts feedback for marked blocks and a valid area to the player.
- Rename affiliation to groups. This change also involves some commands and language keys.
- Change commands to manage groups (former known as affiliations):
- Old:
/wp region <dim> <region> add|list|remove affiliate player|team <member|owner> ...
- New:
/wp local <dim> <local> add|list|remove group player|team <member|owner> ...
- Old:
- Change commands to manage Local Regions:
- Old:
/wp region <dim> <region> ...
- New:
/wp local <dim> <local> ...
- Old:
- The spawning flags no longer remove entities with the PersistanceRequired tag or a custom name.
- Renaming a Stick to create a RegionMarker is now disabled to prevent permission issues. This will come back in a future update with an overhaul of the RegionMarker.
- Moved the region name examples (used when creating a new region) to the language file to enable I18n support for the examples.
- Changed license from LGPL v3 to AGPL v3.
- Change Dimensional Region state CLI to toggle the state (enable and alert) of all Local Regions in the dimension.
- Rename config value
break_flag_entities
tocovered_block_entities
- Rename config value
break_flag_entity_tags
tocovered_block_entity_tags
- The region add flag command now has a new syntax. The state and override flag are optional and default to Denied and
false.
- Old:
/wp ... add flag <flag>
- New:
/wp ... add flag <flag> [state] [override]
- Old:
- Remove UpdateRegionEvent introduced in 0.0.3.0-beta1. This is replaced by the UpdateArea and RenameRegion events.
- Fix some cli typos
- Fix parent - child hierarchy inconsistency when deleting children
- It is no longer possible to delete regions which have a Local Region as parent
- Lang key fixes... well more like a whole overhaul of the language keys
- Fix region teleport command not working properly for non-ops
- Fix entry point for ignite-explosive flag mixin
- Fix ignite-explosive flag not considering explosions not caused by players
- The command
/wp marker create ...
and/wp dim <dim> create local ...
now properly checks for permission for the parent region
- Add first basic draft for an API to manage regions Pull Request #105. Thank you very much!
- Implement CreateRegion event which is fired whenever a region is created. This event can be canceled to prevent the creation.
- Implement UpdateRegion event which is fired whenever a region is update (the area changed). This event can be canceled.
- Implement DeleteRegion event which is fired whenever a region is deleted. This event can be canceled to prevent the deletion.
- Bump forge version to latest
- [Forge] Fix place-blocks and no-walker-freeze flags not working together properly
- [Fabric] Fix spawning-all flag destroying thrown out items
- [Fabric] Fix inventory desync when placing a block with the
place-blocks
flag active - Fix command block execution not working
- Fix misleading error message when supplying invalid local region name
- Fix single block region area size being calculated incorrectly
- Fix warn message for invalid keys in yawp-flags.toml config file
- Fix typos
- [1.19.4+] Add default english fallback translation
- [Fabric] Add
mob-griefing
,enderman-griefing
andzombie-destruction
flag. Ported by petersv5 aka. ptefar - thanks a lot!
- Change default value for config
command_op_level
back to 4. This caused many players to struggle with setting up the mod in the first place. With the default 4 we assume that the player setting up the server is OP lvl 4 and thus admin.
- [Forge] Replace mixin for
walker-freeze
flag with forge event. This should solve #85.
- Fix rare NPE occurring because of random event handler order.
- Fix region command permission not working.
- Fix region owners not be considered for command permission when having
allow_info_cmds
set tofalse
.
- Add
leaf-decay
flag (#66). - Add
fire-tick
flag (#66). - Add
walker-freeze
flag (#66). - YAWP now detects whether Journey Map is loaded alongside it and sets the base command to
/yawp
.
- Fix YAWP commands being unregistered upon using
/reload
. This fixes the issue with using Ice & Fire together with YAWP (#75). - Fix YAWP resource pack not loading correctly at client side.
- Fix
ignite-explosives
causing the server to crash.
- Fix YAWP flags not working due to configuration errors (damn mixins!)
From now on this changelog will use the keep a changelog format: https://keepachangelog.com/en/1.0.0/. YAWP is still following the schematic versioning suggested by forge: https://docs.minecraftforge.net/en/1.19.x/gettingstarted/versioning/.
- CLI: Region state quick-link & command enhancements:
/wp region <dim> <region> state enable|alert
and/wp dim <dim> enable
now can be used without providing the new state (you can still provide the state explicitly though). They work as a toggle used this way. The related quick-links for Dimensional and Local Regions have been adjusted accordingly. - CLI: Undo links. Most command confirmation messages will now provide a link to undo the action. (#63)
- Spawning-related flags now despawns all entities in the Local Region, which are covered by the flag.
- Spawning-related flags now despawns all entities in the Dimensional Region, which are covered by the flag (exluding entities in the Local Regions without the flag).
- CLI: All remove commands will now run the command immediately instead of suggesting it. (#63)
- Breaking change: Unified flag naming. Replaced all
_
with-
. Invalid flags will be removed automatically from your regions. (#64) Make sure to re-add the removed flags. Affected flags:break_blocks
->break-blocks
place_blocks
->place-blocks
place_fluids
->place-fluids
scoop_fluids
->scoop-fluids
- Flag
entity-place
. It is replaced by theenderman-griefing
flag, which covers picking and placing of blocks by endermen.
- Fix Cuboid areas not saving marked blocks correctly. This does not affect already defined areas.
- Add logging indicator for reloading YAWP config.
- Add logging for invalid default flags for Dimensional and Local Regions provided in
yawp-region-defaults.toml
- Add logging for loaded default flags for Dimensional and Local Regions provided in
yawp-region-defaults.toml
- Add logging for loaded UUIDs for
players_with_permission
- Add logging for loaded block entity identifiers for
break_flag_entities
- Add logging for loaded block entity tag identifiers for
break_flag_entity_tags
- Conclusion: Added a bunch of logging to make your and my life easier.
- Fix region flag list pagination not working
- Fix creating a region with marker not prompting the correct parent regions
- Fix creating a region with marker not checking for valid area
- Fix Dimensional Regions not displaying correct amount of Local Regions
command_op_lvl
now can be set to 5 to disable the usage of mod commands for any OPinvincible
flag now additionally grants knock back protection
- Fix
invincible
flag not working correctly from changes in 0.0.2.3-beta4
- Adjust mod logging representation
- Flag
break_blocks
now also covers entities (includes thebreak_entities
flag).
- Remove flag
break_entities
. This is now covered withbreak_blocks
flag. The config stays the same.
- Fix message for missing region permissions not displaying correctly
- Attempt to fix NPE for mob grieving flag
no-pvp
andknockback-players
flag now denies actions also for owners/members of the region to prevent mischief
- Fix
invincible
andno-pvp
flag not working correctly
- Add default entry
minecraft:leash_knot
to break-entities config - New created regions without owner are no longer disabled by default
- Fix dimension region caches not initialized before traveling to dimension
- Fix some other misc stuff
- Fix overlapping regions not correctly considering priority and region member/ownership. From now on, regions with the highest priority always should be the deciding region regarding flags.
- Fix Local Regions not overwriting their parent region flags (either Dimensional or Local Regions).
Local Regions show now disable flags from their parent regions, if they don't define the flags themselves.
The following table show how flags are handled for region hierarchies:
Parent Child Result flag set flag set deny flag not set flag set deny flag set flag not set allow flag set no child region deny - Fix removing teams from regions not working properly
- Add flag
use-elytra
. This flag prevents players from using the elytra for flying. Specifically, it prevents players from starting. It does not force players to land when they are flying in a zone with this flag. - Add flag
no-flight
. This flag prevents players from flying in a region. It also forces players to fall. - Add flag
enter-dim
for Dimensional Regions. This flag prevents players from traveling (using a portal or teleporting) to the dimension which has this flag active. - Add flag
mob-griefing
to prevent mob griefing. - Add flag
enderman-griefing
to prevent enderman from picking up and placing blocks. This replaces the now removed flagentity-place
. - Add pagination support for flags, regions/children, players and teams for the CLI
- Add config option for amount of entries (flags, regions, players or teams) per page:
cli_entries_per_page
. It's located in theyawp-region-defaults.toml
. It defaults to 5 entries per page. - Reintroduced the config option to choose the mods root command:
wp_root_command
. It's located in theyawp-common.toml
config. You are able to choose between/wp
and/yawp
, with/wp
being the default.
- Replace most player names in the CLI with player info links
- Replace most team names in the CLI with team info links
- Replace most region names in the CLI with region info links
- Unify affiliate cli for dimensional and local regions
- Unify colors for different actions in the cli
- Fix RegionMarker displaying language keys instead of correct tooltip.
- Fix player inventory not synced correctly after creation region marker by renaming a stick in an anvil.
- Fix player teams not considered for permission checks to manage regions
- Fix
/wp region <dim> <region> area ...
update not checking for parent regions permissions
- Add flag
use-entities
to prevent general entity interactions - Add flag
use-items
to prevent general item usage - Add flag
use-blocks
to prevent general block usage/interaction. This should, beside other things, prevent using modded containers in contradiction to the access-container flag, which only covers containers implementing vanilla mechanics. - Add some sanity checks when setting region priority, so prevent mistakes for overlapping regions and region hierarchy
- Reworked header format (the lines with == ... ==) to be more consistent and add a self-link to each header for easier accessibility.
- Remove
use
flag.
- Fix priority not set properly for Local Regions
- Fix some I18n typos and missing translations
- Currently child regions do not overwrite flags of their parents. This means for example when having a parent with the break-block flag, which denies breaking blocks, and a child which doesn't have this flag, the flag of the parent still covers the child region.
- Fix mod commands being executable without permission when using new alternative base command yawp
- Add link to Local and Dimensional Region info header to copy region NBT data to clipboard for more easy troubleshooting
- Added several new lang keys to cover the whole interactive CLI
- Added russian translation
- Add
no-pvp
flag. Opposite to themelee-players
flag, this flag should cover all pvp dmg - Explosion related flags now work in Local Regions
- updated english and german translations
- cleared
break_blocks
andplace_blocks
from the default flags list for new dimensional and new local regions /wp marker give
only works for the executor of the command (if it is a player)- Remove non-functional
w_command_alt
config./yawp
is not a default alternative for/wp
- Fix
invincible
flag not working properly
- Fix
spawning-villager
flag working for wandering traders
This update brings the first iteration of working Local Regions. Due to some drastic changes in saving and loading region data, older regions are not supported - sorry! Rest assured, once the mod goes from beta to release, these kinds of changes regarding will be kept to a minimum to ensure backwards compatibility.
- Local Region flags are now implemented! Please visit the wiki for a full list of flags and for more information about how the Region hierarchy works.
- Add RegionMarker stick. Use it to mark an area for a new region and then either use the CLI to create the region or rename the stick in an anvil.
- Add sub-command to give a player a RegionMarker:
/wp marker give [<player>]
. - Add sub-command to reset the state of a RegionMarker the player is holding:
/wp marker reset
. - Add flag for knock-back protection against players. To learn more about the priorities for overlapping regions and region hierarchy please visit the wiki.
- Add flag
spawning-slime
,spawning-villager
,spawning-trader
,drop-loot-player
. Visit the wiki for detailed information about the flags.
- Spherical Regions are for now disabled. They will come back later with other shapes.
- When removing a child region from a Local Region, its new parent will be the Dimensional Region and the child will be disabled.
- The flag command
/wp flag ...
is disabled for now. It has currently no real functionality and will come back in the next update. - Deleting regions no longer works for regions with children. There will be a config option in a future update to enable this, though.
- Rename
attack-*
flags tomelee-*
. They only protect against melee attacks, hence the change. - Disable explosion related flags. They will come back in the next update.
- Various CLI interface fixes regarding visualization and usability
- Implemented missing command for removing regions
- Add temporary hint explaining not working local region flags and region hierarchy
- Add config option to set default de/activate state for dimensional regions upon creation
- Fix dimensional flags not loading correctly causing them to not work in 1.18 and 1.19.
- Fix new dimensional region created by argument not containing default flags from config.
- Fix dimensional region info not showing local region info properly
- Add first beta implementation of local regions. They come with two different area types: Cuboid and Sphere. More types will come soon! NOTE: The flag checks for local regions are still missing, but you are still able to set up your regions. They will be valid and working as soon as the checks are implemented in the next version.
- Add CLI to manage local regions. You are able to manage all properties of local regions with commands and with the interactive CLI. For a comprehensive command overview take a look at the wiki.
- Add new config
allow_info_cmds
to enable the usage of informative region commands for all players. - Add new config
dim_default_flags
, replacingdefault_flags
for default flags for new dimensional regions.
- Command to de-/activate dimensional regions changed from
activate
toenable
. - Config option
default_flags
is now used to define default flags for local regions.
- Some minor bug and typo fixes
This is the first beta release of this mod. Please be so kind and report any bugs you encounter on the GitHub issue page: https://github.com/Z0rdak/Yet-Another-World-Protector/issues. If you have suggestions, feel free to post them, too.
- Add online wiki as a guide on how to use the mod: https://github.com/Z0rdak/Yet-Another-World-Protector/wiki
- Add dimensional regions
- Add configuration for default region flags, CLI permission,
- Add many flags to protect your server (visit the wiki for more info)