Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Investigate some vandal firing lag #5354

Open
sprunk opened this issue Sep 15, 2024 · 0 comments
Open

Investigate some vandal firing lag #5354

sprunk opened this issue Sep 15, 2024 · 0 comments
Labels
gameplay minor bug replay Contains a replay that needs to be watched.

Comments

@sprunk
Copy link
Member

sprunk commented Sep 15, 2024

https://zero-k.info/Battles/Detail/1999379

https://discord.com/channels/278805140708786177/891456449010618379/1284945739474145342

You can clearly see two waves of missiles, one from Vandals with the delay and one from those without it.
This results in the Revenant being able to fly up and hit some of the Vandals, when it shouldn't have without the delay.

@sprunk sprunk added minor bug gameplay replay Contains a replay that needs to be watched. labels Sep 15, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
gameplay minor bug replay Contains a replay that needs to be watched.
Projects
None yet
Development

No branches or pull requests

1 participant