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Simple fix: call SetSeenMon at the beginning of Function_SetEnemyMonAndSendOutAnimation
call SetSeenMon
Function_SetEnemyMonAndSendOutAnimation
The text was updated successfully, but these errors were encountered:
QoL aaaaaa123456789#6: allow mixing of EVOLVE_STAT and EVOLVE_ITEM ev…
c2b7ddb
…olutions without breaking anything
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Simple fix:
call SetSeenMon
at the beginning ofFunction_SetEnemyMonAndSendOutAnimation
The text was updated successfully, but these errors were encountered: