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arrayADT.c
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#include<stdio.h>
#include<stdlib.h>
struct myArray
{
int total_size;
int used_size;
int *ptr;
};
void createArray(struct myArray * a, int tSize, int uSize){
// (*a).total_size = tSize;
// (*a).used_size = uSize;
// (*a).ptr = (int *)malloc(tSize * sizeof(int));
a->total_size = tSize;
a->used_size = uSize;
a->ptr = (int *)malloc(tSize * sizeof(int));
}
void show(struct myArray *a){
for (int i = 0; i < a->used_size; i++)
{
printf("%d\n", (a->ptr)[i]);
}
}
void setVal(struct myArray *a){
int n;
for (int i = 0; i < a->used_size; i++)
{
printf("Enter element %d", i);
scanf("%d", &n);
(a->ptr)[i] = n;
}
}
int main(){
struct myArray marks;
createArray(&marks, 10, 2);
printf("We are running setVal now\n");
setVal(&marks);
printf("We are running show now\n");
show(&marks);
return 0;
}