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Android build fails with a fresh flutter app on both MacOS and Windows #547
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@aliajami92 Correct me if I am wrong, from last statement, I take that your build is working fine and you are not facing any issues right? |
It is yes working fine now but after I edited the library files, I'm not sure if this is something that need to be addressed or am I missing a configuration somewhere. |
Yeah, we will check and get back to you on this 👍 |
Still i am facing the same issue, can anyone solve this? |
@Rajesh0078 can you try the solution mentioned by user @aliajami92 in first comment |
not working |
I created a new flutter app that was working well, as soon as I added
ably_flutter: ^1.2.34
to my dependencies and tried to build again, I was getting this error.I tried to solve it as suggested in the error message in my project's
app/build.gradle
but that didn't work, I needed to add thebuildConfig true
to thebuild.gradle
file of the library itself from Pub cache.Then I was getting another error for missing
namespace
in thebuild.gradle
file.Which I fixed by adding namespace 'io.ably.flutter.plugin'.
Now my build is working fine, but I tried with different projects on both Windows and Mac and was getting the same issues.
┆Issue is synchronized with this Jira Task by Unito
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