From f44d5728e4d71fc05d06476ecf5a943b6608aaa0 Mon Sep 17 00:00:00 2001 From: Anonymous Date: Tue, 25 Apr 2023 16:57:52 -0700 Subject: [PATCH] update version 3.16 --- README | 5 ++++- randomizer.py | 2 +- 2 files changed, 5 insertions(+), 2 deletions(-) diff --git a/README b/README index 175bd5e..75d8d41 100644 --- a/README +++ b/README @@ -37,9 +37,10 @@ Secret Codes: custom Use a custom seed for open-world mode airship Start the game with the airship. bossy Very random bosses (unbalanced even with scaling) + fourkeys Open World, but there are only four keys OPEN WORLD ENEMY SCALING - scale Scale enemy states in open-world mode + scale Scale enemy status in open-world mode noscale Do not scale enemies in open-world mode splitscale Input custom values for scaling bosses and nonbosses. @@ -61,6 +62,8 @@ Output files: Credits: Artemis - Creator of various mods and assistance with several bugs and features + EveTheFeesh - Sprite updates for Artea and Lexis + http://twitch.tv/eve___ Relnqshd - Creator of "Fixxxer Deluxe" mod http://www.romhacking.net/hacks/229/ Rainponcho - Creator of the Ancient Cave item fix patch diff --git a/randomizer.py b/randomizer.py index 1845512..87ef49e 100644 --- a/randomizer.py +++ b/randomizer.py @@ -45,7 +45,7 @@ def lange(low, high): def check_open_world(): if any(code in get_activated_codes() for code in - {'open', 'airship', 'custom'}) or 'w' in get_flags(): + {'open', 'airship', 'custom', 'fourkeys'}) or 'w' in get_flags(): return True return False