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User feedback #8

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DuckStab1 opened this issue Aug 22, 2024 · 3 comments
Open

User feedback #8

DuckStab1 opened this issue Aug 22, 2024 · 3 comments

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@DuckStab1
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DuckStab1 commented Aug 22, 2024

Good work with the planner so far.

My suggestions:

  1. Right click interacts strangely with probably "drag grid". Suggestion: move drag grid to middle mouse button or allow that as an option.
  2. Allow placements of "nodes" with an input that will cap the numbers you can put later in the production chain. (probably for ore, possibly for any product not only ore.)
  3. Allow to insert mergers/splitters on an existing connection.

I wish you good luck with your project!

@adepierre
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Thank you for your feedback, will try to look what can be done

@Cheesygambit
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I want to add the need for some node. I just found your tool on reddit and already love it. I want to use this on my laptop next to my monitor where I run Satisfactory and want to plan my whole savegame in it. So I want to be able to put in all my nodes that I somewhere have connected to a Miner with its output to know how much ore I have left and to draw down every single factory I have. Maybe even give us some sort of text to place down and paint squares.

@adepierre
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I want to add the need for some node. I just found your tool on reddit and already love it. I want to use this on my laptop next to my monitor where I run Satisfactory and want to plan my whole savegame in it. So I want to be able to put in all my nodes that I somewhere have connected to a Miner with its output to know how much ore I have left and to draw down every single factory I have. Maybe even give us some sort of text to place down and paint squares.

A ore node may be added sometimes in the future. In the meantime, on the left panel in the "inputs" section you should see the sum of all the ore of each type you are using, so if you know how much you have in your world you can compare both numbers easily.

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3 participants