Skip to content

History / Home

Revisions

  • Revised project background and added progress section.

    @afritz1 afritz1 committed Oct 31, 2024
  • Updated for 0.15.0 release.

    @afritz1 afritz1 committed Aug 5, 2024
  • Added launcher application to wishlist

    @afritz1 afritz1 committed Jan 13, 2023
  • Moved collision detection to 0.16.0 since several features depend on it.

    @afritz1 afritz1 committed Jan 12, 2023
  • Pushed back minimum-playable starting dungeon to 0.16.0 so 0.15.0 can focus on rendering.

    @afritz1 afritz1 committed Jul 13, 2022
  • Reworded 0.15.0 to be more concise and removed true color renderer from 0.16.0.

    @afritz1 afritz1 committed Apr 24, 2022
  • Adding a Pre-0.12.0 section

    @Thunderforge Thunderforge committed Nov 30, 2021
  • Moving old versions to new "Project History" section

    @Thunderforge Thunderforge committed Nov 30, 2021
  • Updated 0.14.0 release date.

    @afritz1 afritz1 committed Nov 30, 2021
  • Added references to pull requests for 0.14.0.

    @afritz1 afritz1 committed Nov 20, 2021
  • Moved UI collections from 0.14.0 to wishlist.

    @afritz1 afritz1 committed Nov 18, 2021
  • Small clarification with 0.17.0 title.

    @afritz1 afritz1 committed Sep 4, 2021
  • Added level + experience to core stats requirements.

    @afritz1 afritz1 committed Aug 22, 2021
  • Added rowboats to 0.18.0.

    @afritz1 afritz1 committed Aug 22, 2021
  • Added input system to 0.14.0 (already implemented), added 0.17.0/0.18.0/0.19.0, several other revisions.

    @afritz1 afritz1 committed Aug 22, 2021
  • Re-organized 0.14.0 and 0.15.0 to put the focus on UI work for now.

    @afritz1 afritz1 committed Jun 13, 2021
  • Revised classic renderer notes in wishlist. Added fog to 0.14.0.

    @afritz1 afritz1 committed Apr 26, 2021
  • Clarified that it's the UI system that's to be redesigned, not just the rendering.

    @afritz1 afritz1 committed Apr 13, 2021
  • Added release date for 0.13.0.

    @afritz1 afritz1 committed Mar 28, 2021
  • Added note about French and German keyboard layouts.

    @afritz1 afritz1 committed Jan 31, 2021
  • Moving Keymappings to TBD since it seems essential. Adding note for predefined keymaps as well as user-defined keymaps

    @Thunderforge Thunderforge committed Jan 29, 2021
  • Revised roadmap items to facilitate getting 100% start dungeon working sooner (ignoring collision detection + swimming).

    @afritz1 afritz1 committed Jan 4, 2021
  • Added a few more to-do's to roadmap.

    @afritz1 afritz1 committed Jan 4, 2021
  • Redesigned roadmap to be split into milestones rather than a long checklist.

    @afritz1 afritz1 committed Jan 4, 2021
  • Revised intro summary.

    @afritz1 afritz1 committed Jan 4, 2021
  • Wandering NPCs, voice in cinematics, city entrance jingle.

    @afritz1 afritz1 committed Oct 17, 2020
  • Added lights to renderer (street lights still need on/off functionality though).

    @afritz1 afritz1 committed Feb 18, 2020
  • Added periodic creature sounds.

    @afritz1 afritz1 committed Feb 18, 2020
  • Checked off various things (water/lava, clicking in game world, 3D sound).

    @afritz1 afritz1 committed Feb 14, 2020
  • Implemented sprite loading and transparent sprites.

    @afritz1 afritz1 committed Nov 16, 2019