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Revised project background and added progress section.
Updated for 0.15.0 release.
Added launcher application to wishlist
Moved collision detection to 0.16.0 since several features depend on it.
Pushed back minimum-playable starting dungeon to 0.16.0 so 0.15.0 can focus on rendering.
Reworded 0.15.0 to be more concise and removed true color renderer from 0.16.0.
Adding a Pre-0.12.0 section
Moving old versions to new "Project History" section
Updated 0.14.0 release date.
Added references to pull requests for 0.14.0.
Moved UI collections from 0.14.0 to wishlist.
Small clarification with 0.17.0 title.
Added level + experience to core stats requirements.
Added rowboats to 0.18.0.
Added input system to 0.14.0 (already implemented), added 0.17.0/0.18.0/0.19.0, several other revisions.
Re-organized 0.14.0 and 0.15.0 to put the focus on UI work for now.
Revised classic renderer notes in wishlist. Added fog to 0.14.0.
Clarified that it's the UI system that's to be redesigned, not just the rendering.
Added release date for 0.13.0.
Added note about French and German keyboard layouts.
Moving Keymappings to TBD since it seems essential. Adding note for predefined keymaps as well as user-defined keymaps
Revised roadmap items to facilitate getting 100% start dungeon working sooner (ignoring collision detection + swimming).
Added a few more to-do's to roadmap.
Redesigned roadmap to be split into milestones rather than a long checklist.
Revised intro summary.
Wandering NPCs, voice in cinematics, city entrance jingle.
Added lights to renderer (street lights still need on/off functionality though).
Added periodic creature sounds.
Checked off various things (water/lava, clicking in game world, 3D sound).
Implemented sprite loading and transparent sprites.