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main.cpp
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/**
* ,. , ,. . .---. . . .---.
* `| /| / ,-. |-. \___ ,-. ,-. | , ,-. |- \___ ,-. ,-. . , ,-. ,-.
* | / | / |-' | | \ | | | |< |-' | \ |-' | | / |-' |
* `' `' `-' ^-' `---' `-' `-' ' ` `-' `' `---' `-' ' `' `-' '
*
* A WebSocketServer written in C++
* Designed and tested for draft-ietf-hybi-thewebsocketprotocol-17
* @see https://tools.ietf.org/html/draft-ietf-hybi-thewebsocketprotocol-17
*
* Version 0.2beta
*
* Copyright 2012 by Alexander Thiemann <[email protected]>
*
* This file is part of WebSocketServer.
*
* WebSocketServer is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* WebSocketServer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WebSocketServer. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "./wsHookInterface.h"
#include "./wsLuaHook.h"
#include "./wsServer.h"
int main(int argc, char** argv)
{
wsLuaHook hook;
wsServer server(&hook);
server.run();
}