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modp_ascii.cpp
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modp_ascii.cpp
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/* -*- mode: c; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 4 -*- */
/* vi: set expandtab shiftwidth=4 tabstop=4: */
/**
* \file modp_ascii.c
* <PRE>
* MODP_ASCII - Ascii transformations (upper/lower, etc)
* http://code.google.com/p/stringencoders/
*
* Copyright © 2007 Nick Galbreath -- nickg [at] modp [dot] com
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* Neither the name of the modp.com nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* This is the standard "new" BSD license:
* http://www.opensource.org/licenses/bsd-license.php
* </PRE>
*/
#include "stdafx.h"
#if defined(WIN32) || defined(_WIN32) || defined(__WIN32) && !defined(__CYGWIN__)
typedef unsigned char uint8_t;
typedef unsigned int uint32_t;
#else
#include <stdint.h>
#endif
#include "modp_ascii.h"
static const unsigned char gsToUpperMap[256] = {
'\0', 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, '\t',
'\n', 0x0b, 0x0c, '\r', 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x13,
0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d,
0x1e, 0x1f, ' ', '!', '"', '#', '$', '%', '&', '\'',
'(', ')', '*', '+', ',', '-', '.', '/', '0', '1',
'2', '3', '4', '5', '6', '7', '8', '9', ':', ';',
'<', '=', '>', '?', '@', 'A', 'B', 'C', 'D', 'E',
'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O',
'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y',
'Z', '[', '\\', ']', '^', '_', '`', 'A', 'B', 'C',
'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M',
'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W',
'X', 'Y', 'Z', '{', '|', '}', '~', 0x7f, 0x80, 0x81,
0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b,
0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94, 0x95,
0x96, 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f,
0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9,
0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3,
0xb4, 0xb5, 0xb6, 0xb7, 0xb8, 0xb9, 0xba, 0xbb, 0xbc, 0xbd,
0xbe, 0xbf, 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7,
0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1,
0xd2, 0xd3, 0xd4, 0xd5, 0xd6, 0xd7, 0xd8, 0xd9, 0xda, 0xdb,
0xdc, 0xdd, 0xde, 0xdf, 0xe0, 0xe1, 0xe2, 0xe3, 0xe4, 0xe5,
0xe6, 0xe7, 0xe8, 0xe9, 0xea, 0xeb, 0xec, 0xed, 0xee, 0xef,
0xf0, 0xf1, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8, 0xf9,
0xfa, 0xfb, 0xfc, 0xfd, 0xfe, 0xff
};
static const unsigned char gsToLowerMap[256] = {
'\0', 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, '\t',
'\n', 0x0b, 0x0c, '\r', 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x13,
0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d,
0x1e, 0x1f, ' ', '!', '"', '#', '$', '%', '&', '\'',
'(', ')', '*', '+', ',', '-', '.', '/', '0', '1',
'2', '3', '4', '5', '6', '7', '8', '9', ':', ';',
'<', '=', '>', '?', '@', 'a', 'b', 'c', 'd', 'e',
'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o',
'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y',
'z', '[', '\\', ']', '^', '_', '`', 'a', 'b', 'c',
'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm',
'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w',
'x', 'y', 'z', '{', '|', '}', '~', 0x7f, 0x80, 0x81,
0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b,
0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94, 0x95,
0x96, 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f,
0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9,
0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3,
0xb4, 0xb5, 0xb6, 0xb7, 0xb8, 0xb9, 0xba, 0xbb, 0xbc, 0xbd,
0xbe, 0xbf, 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7,
0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1,
0xd2, 0xd3, 0xd4, 0xd5, 0xd6, 0xd7, 0xd8, 0xd9, 0xda, 0xdb,
0xdc, 0xdd, 0xde, 0xdf, 0xe0, 0xe1, 0xe2, 0xe3, 0xe4, 0xe5,
0xe6, 0xe7, 0xe8, 0xe9, 0xea, 0xeb, 0xec, 0xed, 0xee, 0xef,
0xf0, 0xf1, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8, 0xf9,
0xfa, 0xfb, 0xfc, 0xfd, 0xfe, 0xff
};
static const unsigned char gsToPrintMap[256] = {
'?', '?', '?', '?', '?', '?', '?', '?', '?', '?',
'?', '?', '?', '?', '?', '?', '?', '?', '?', '?',
'?', '?', '?', '?', '?', '?', '?', '?', '?', '?',
'?', '?', ' ', '!', '"', '#', '$', '%', '&', '\'',
'(', ')', '*', '+', ',', '-', '.', '/', '0', '1',
'2', '3', '4', '5', '6', '7', '8', '9', ':', ';',
'<', '=', '>', '?', '@', 'A', 'B', 'C', 'D', 'E',
'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O',
'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y',
'Z', '[', '\\', ']', '^', '_', '`', 'a', 'b', 'c',
'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm',
'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w',
'x', 'y', 'z', '{', '|', '}', '~', '?', '?', '?',
'?', '?', '?', '?', '?', '?', '?', '?', '?', '?',
'?', '?', '?', '?', '?', '?', '?', '?', '?', '?',
'?', '?', '?', '?', '?', '?', '?', '?', '?', '?',
'?', '?', '?', '?', '?', '?', '?', '?', '?', '?',
'?', '?', '?', '?', '?', '?', '?', '?', '?', '?',
'?', '?', '?', '?', '?', '?', '?', '?', '?', '?',
'?', '?', '?', '?', '?', '?', '?', '?', '?', '?',
'?', '?', '?', '?', '?', '?', '?', '?', '?', '?',
'?', '?', '?', '?', '?', '?', '?', '?', '?', '?',
'?', '?', '?', '?', '?', '?', '?', '?', '?', '?',
'?', '?', '?', '?', '?', '?', '?', '?', '?', '?',
'?', '?', '?', '?', '?', '?', '?', '?', '?', '?',
'?', '?', '?', '?', '?', '?'
};
void modp_toupper_copy(char* dest, const char* str, size_t len)
{
int i;
uint32_t eax, ebx;
const uint8_t* ustr = (const uint8_t*) str;
const int leftover = len % 4;
const int imax = len / 4;
const uint32_t* s = (const uint32_t*) str;
uint32_t* d = (uint32_t*) dest;
for (i = 0; i != imax; ++i) {
eax = s[i];
/*
* This is based on the algorithm by Paul Hsieh
* http://www.azillionmonkeys.com/qed/asmexample.html
*/
ebx = (0x7f7f7f7fu & eax) + 0x05050505u;
ebx = (0x7f7f7f7fu & ebx) + 0x1a1a1a1au;
ebx = ((ebx & ~eax) >> 2) & 0x20202020u;
*d++ = eax - ebx;
}
i = imax*4;
dest = (char*) d;
switch (leftover) {
case 3: *dest++ = (char) gsToUpperMap[ustr[i++]];
case 2: *dest++ = (char) gsToUpperMap[ustr[i++]];
case 1: *dest++ = (char) gsToUpperMap[ustr[i]];
case 0: *dest = '\0';
}
}
void modp_tolower_copy(char* dest, const char* str, size_t len)
{
int i;
uint32_t eax, ebx;
const uint8_t* ustr = (const uint8_t*) str;
const int leftover = len % 4;
const int imax = len / 4;
const uint32_t* s = (const uint32_t*) str;
uint32_t* d = (uint32_t*) dest;
for (i = 0; i != imax; ++i) {
eax = s[i];
/*
* This is based on the algorithm by Paul Hsieh
* http://www.azillionmonkeys.com/qed/asmexample.html
*/
ebx = (0x7f7f7f7fu & eax) + 0x25252525u;
ebx = (0x7f7f7f7fu & ebx) + 0x1a1a1a1au;
ebx = ((ebx & ~eax) >> 2) & 0x20202020u;
*d++ = eax + ebx;
}
i = imax*4;
dest = (char*) d;
switch (leftover) {
case 3: *dest++ = (char) gsToLowerMap[ustr[i++]];
case 2: *dest++ = (char) gsToLowerMap[ustr[i++]];
case 1: *dest++ = (char) gsToLowerMap[ustr[i]];
case 0: *dest = '\0';
}
}
void modp_toupper(char* str, size_t len)
{
modp_toupper_copy(str, str, len);
}
void modp_tolower(char* str, size_t len)
{
modp_tolower_copy(str, str, len);
}
void modp_toprint_copy(char* dest, const char* str, size_t len)
{
int i;
uint8_t c1,c2,c3,c4;
const int leftover = len % 4;
const int imax = len - leftover;
const uint8_t* s = (const uint8_t*) str;
for (i = 0; i != imax ; i+=4) {
/*
* it's important to make these variables
* it helps the optimizer to figure out what to do
*/
c1 = s[i]; c2=s[i+1]; c3=s[i+2]; c4=s[i+3];
dest[0] = (char) gsToPrintMap[c1];
dest[1] = (char) gsToPrintMap[c2];
dest[2] = (char) gsToPrintMap[c3];
dest[3] = (char) gsToPrintMap[c4];
dest += 4;
}
switch (leftover) {
case 3: *dest++ = (char) gsToPrintMap[s[i++]];
case 2: *dest++ = (char) gsToPrintMap[s[i++]];
case 1: *dest++ = (char) gsToPrintMap[s[i]];
case 0: *dest = '\0';
}
}
void modp_toprint(char* str, size_t len)
{
modp_toprint_copy(str,str,len);
}