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The gane crashes when doing a variety of things #661
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This doesn't seem right
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Hi Mander to investigate this issue we would need to know the exact version of the game you're using as well as see some of the logs from these crashes, as we cannot reproduce these issues |
Mari0 AE, 13.2, whenever I drag a track or track switch to one end of the
screen, the game crashes.
…On Sun, Oct 13, 2024, 3:21 PM Lexi ***@***.***> wrote:
Hi Mander to investigate this issue we would need to know the exact
version of the game you're using as well as see some of the logs from these
crashes, as we cannot reproduce these issues
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Could you provide the crash reports? |
The exact text from the crash report file is "Error
editor.lua:1657: attempt to index a nil value
Traceback [13.2001]
main.lua:2893: in function 'handler'
editor.lua:1657: in function 'editor_draw'
game.lua:2836: in function 'game_draw'
main.lua:1314: in function 'lovedraw'
main.lua:1263: in function 'draw'
[love "callbacks.lua"]:168: in function <[love "callbacks.lua"]:144>
[C]: in function 'xpcall'
version: 13.2001"
…On Tue, Oct 15, 2024, 5:08 PM alesan99 ***@***.***> wrote:
Could you provide the crash reports?
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This is referring to the debug apk of course, but any time I use track switches, normal tracks, or try to play a custom mappack, everything crashes. And the custom mappack using custom background and tiles in question just uses the portal bbackground and no tiles. And when I play it that's when it crashes.
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