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Mainly wondering how quick your solution is? Say running on a cuda gfx and decent cpu, could it output 25fps in close to real time? (-30 seconds) or would it lagg behind?
Once again, great job!
The text was updated successfully, but these errors were encountered:
@tinyboxxx ,
Thank you for your kind reply.
@Macatho,
Our method cannot achieve real-time. Moreover, our method needs the "future" frames as inputs for flow smoothing and frame synthesis. Therefore, our method is considered to be an offline method.
For your requirement, please refer to online video stabilization methods such as StabNet.
Mainly wondering how quick your solution is? Say running on a cuda gfx and decent cpu, could it output 25fps in close to real time? (-30 seconds) or would it lagg behind?
Once again, great job!
The text was updated successfully, but these errors were encountered: