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BankaiSimple.plg
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BankaiSimple.plg
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<html>
<body>
<pre>
<h1>Build Log</h1>
<h3>
--------------------Configuration: BankaiSimple - Win32 Debug--------------------
</h3>
<h3>Command Lines</h3>
Creating temporary file "C:\DOCUME~1\jose\CONFIG~1\Temp\RSP34.tmp" with contents
[
/nologo /MLd /W3 /Gm /GR /GX /ZI /Od /I "include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /Fp"Debug/BankaiSimple.pch" /YX /Fo"Debug/" /Fd"Debug/" /FD /GZ /c
"C:\Documents and Settings\jose\Escritorio\BankaiSimple\src\winmain.cpp"
]
Creating command line "cl.exe @C:\DOCUME~1\jose\CONFIG~1\Temp\RSP34.tmp"
Creating temporary file "C:\DOCUME~1\jose\CONFIG~1\Temp\RSP35.tmp" with contents
[
SDL_image.lib SDL_mixer.lib SDL.lib OpenGL32.lib glu32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /incremental:yes /pdb:"Debug/BankaiSimple.pdb" /debug /machine:I386 /out:"Debug/BankaiSimple.exe" /pdbtype:sept /libpath:"lib"
".\Debug\audio.obj"
".\Debug\audiosystem.obj"
".\Debug\camera.obj"
".\Debug\engine.obj"
".\Debug\entity.obj"
".\Debug\font.obj"
".\Debug\HiResTimer.obj"
".\Debug\InputSystem.obj"
".\Debug\Joystick.obj"
".\Debug\Keyboard.obj"
".\Debug\md2.obj"
".\Debug\Mouse.obj"
".\Debug\object.obj"
".\Debug\oglwindow.obj"
".\Debug\simpengine.obj"
".\Debug\terrain.obj"
".\Debug\texture.obj"
".\Debug\tree.obj"
".\Debug\vector.obj"
".\Debug\winmain.obj"
".\Debug\world.obj"
]
Creating command line "link.exe @C:\DOCUME~1\jose\CONFIG~1\Temp\RSP35.tmp"
<h3>Output Window</h3>
Compiling...
winmain.cpp
C:\Documents and Settings\jose\Escritorio\BankaiSimple\src\winmain.cpp(25) : warning C4007: 'WinMain' : must be '__stdcall'
Linking...
<h3>Results</h3>
BankaiSimple.exe - 0 error(s), 1 warning(s)
</pre>
</body>
</html>