diff --git a/common/map.h b/common/map.h index a9f3b30396..987b517531 100644 --- a/common/map.h +++ b/common/map.h @@ -438,14 +438,14 @@ extern struct terrain_misc terrain_control; /* As adjc_iterate() but also set direction8 iterator variable dir_itr */ #define adjc_dir_iterate(nmap, center_tile, itr_tile, dir_itr) \ adjc_dirlist_iterate(nmap, center_tile, itr_tile, dir_itr, \ - wld.map.valid_dirs, wld.map.num_valid_dirs) + (nmap)->valid_dirs, (nmap)->num_valid_dirs) #define adjc_dir_iterate_end adjc_dirlist_iterate_end /* Only set direction8 dir_itr (not tile) */ #define adjc_dir_base_iterate(nmap, center_tile, dir_itr) \ adjc_dirlist_base_iterate(nmap, center_tile, dir_itr, \ - wld.map.valid_dirs, wld.map.num_valid_dirs) + (nmap)->valid_dirs, (nmap)->num_valid_dirs) #define adjc_dir_base_iterate_end \ adjc_dirlist_base_iterate_end @@ -455,21 +455,21 @@ extern struct terrain_misc terrain_control; * position. The order of positions is unspecified. */ #define cardinal_adjc_iterate(nmap, center_tile, itr_tile) \ adjc_dirlist_iterate(nmap, center_tile, itr_tile, _dir_itr##itr_tile, \ - wld.map.cardinal_dirs, wld.map.num_cardinal_dirs) + (nmap)->cardinal_dirs, (nmap)->num_cardinal_dirs) #define cardinal_adjc_iterate_end adjc_dirlist_iterate_end /* As cardinal_adjc_iterate but also set direction8 variable dir_itr */ #define cardinal_adjc_dir_iterate(nmap, center_tile, itr_tile, dir_itr) \ adjc_dirlist_iterate(nmap, center_tile, itr_tile, dir_itr, \ - wld.map.cardinal_dirs, wld.map.num_cardinal_dirs) + (nmap)->cardinal_dirs, (nmap)->num_cardinal_dirs) #define cardinal_adjc_dir_iterate_end adjc_dirlist_iterate_end /* Only set direction8 dir_itr (not tile) */ #define cardinal_adjc_dir_base_iterate(nmap, center_tile, dir_itr) \ adjc_dirlist_base_iterate(nmap, center_tile, dir_itr, \ - wld.map.cardinal_dirs, wld.map.num_cardinal_dirs) + (nmap)->cardinal_dirs, (nmap)->num_cardinal_dirs) #define cardinal_adjc_dir_base_iterate_end \ adjc_dirlist_base_iterate_end @@ -504,7 +504,7 @@ extern struct terrain_misc terrain_control; for (; \ _tile##_index < (dircount); \ _tile##_index++) { \ - _dir = dirlist[_tile##_index]; \ + _dir = (dirlist)[_tile##_index]; \ DIRSTEP(_tile##_x, _tile##_y, _dir); \ _tile##_x += _tile##_cx; \ _tile##_y += _tile##_cy; \ @@ -529,7 +529,7 @@ extern struct terrain_misc terrain_control; for (; \ _tile##_index < (dircount); \ _tile##_index++) { \ - _dir = dirlist[_tile##_index]; \ + _dir = (dirlist)[_tile##_index]; \ DIRSTEP(_tile##_x, _tile##_y, _dir); \ _tile##_x += _center##_x; \ _tile##_y += _center##_y; \