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I don't recall how many of the textures used for bump/normal mapping are normal maps and how many are height maps, but for the later ones parallax mapping could be used, that should improve the appearance of '3D' effect.
The text was updated successfully, but these errors were encountered:
I don't recall how many of the textures used for bump/normal mapping are normal maps and how many are height maps, but for the later ones parallax mapping could be used, that should improve the appearance of '3D' effect.
The text was updated successfully, but these errors were encountered: