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AudioPlayer.h
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AudioPlayer.h
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/*
* Copyright 2021 Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
#include "com/amazonaws/kinesis/video/capability/AudioCapability.h"
typedef enum {
AUD_PLY_STATUS_NOT_READY = 0,
AUD_PLY_STATUS_STREAM_OFF,
AUD_PLY_STATUS_STREAM_ON,
} AudioPlayerStatus;
/**
* @brief Handle of AudioPlayer.
*
*/
typedef void* AudioPlayerHandle;
/**
* @brief Create and init AudioPlayer.
*
* @return AudioPlayerHandle NULL or handle of created AudioPlayer.
*/
AudioPlayerHandle audioPlayerCreate(void);
/**
* @brief Get player status.
*
* @param[in] handle Handle of AudioPlayer.
* @return AudioPlayerStatus Status of AudioPlayer.
*/
AudioPlayerStatus audioPlayerGetStatus(const AudioPlayerHandle handle);
/**
* @brief Get player capability.
*
* @param[in] handle Handle of AudioPlayer.
* @param[out] pCapability Player capability.
* @return int 0 or error code.
*/
int audioPlayerGetCapability(const AudioPlayerHandle handle, AudioCapability* pCapability);
/**
* @brief Set player format, channel number, bit depth and sample rate.
*
* @param[in] handle Handle of AudioPlayer.
* @param[in] format Frame format.
* @param[in] channel Frame channel number.
* @param[in] sampleRate Frame sample rate.
* @param[in] bitDepth Frame bit depth.
* @return int 0 or error code.
*/
int audioPlayerSetFormat(AudioPlayerHandle handle, const AudioFormat format, const AudioChannel channel, const AudioSampleRate sampleRate,
const AudioBitDepth bitDepth);
/**
* @brief Get player format, channel number, bit depth and sample rate.
*
* @param[in] handle Handle of AudioPlayer.
* @param[in] pFormat Frame format.
* @param[in] pChannel Frame channel number.
* @param[in] pSampleRate Frame sample rate.
* @param[in] pBitDepth Frame bit depth.
* @return int 0 or error code.
*/
int audioPlayerGetFormat(const AudioPlayerHandle handle, AudioFormat* pFormat, AudioChannel* pChannel, AudioSampleRate* pSampleRate,
AudioBitDepth* pBitDepth);
/**
* @brief Acquire and turn on audio stream.
*
* @param[in] handle Handle of AudioPlayer.
* @return int 0 or error code.
*/
int audioPlayerAcquireStream(AudioPlayerHandle handle);
/**
* @brief Write a frame to audio player.
*
* @param[in] handle Handle of AudioPlayer.
* @param[in] pData Frame data.
* @param[in] size Size of frame data.
* @return int 0 or error code.
*/
int audioPlayerWriteFrame(AudioPlayerHandle handle, void* pData, const size_t size);
/**
* @brief Release acquired audio stream. If stream user count reached 0, stream will be turned off.
*
* @param[in] handle Handle of AudioPlayer.
* @return int 0 or error code.
*/
int audioPlayerReleaseStream(AudioPlayerHandle handle);
/**
* @brief Destroy created AudioPlayer.
*
* @param[in] handle Handle of AudioPlayer.
*/
void audioPlayerDestroy(AudioPlayerHandle handle);
#ifdef __cplusplus
}
#endif