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mainwindow.cpp
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mainwindow.cpp
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#include "mainwindow.h"
#include "ui_mainwindow.h"
#include <QFile>
#include <QFileInfo>
#include <QFileDialog>
#include <QDateTime>
#include <QList>
#include <QString>
#include <QStringList>
#include <QTreeWidgetItem>
#include <QSize>
#include <QRegularExpression>
#include <QMessageBox>
#include <QTimer>
#include <QCloseEvent>
#include <QCheckBox>
#include <QMovie>
#include <QDesktopServices>
#include <QShortcut>
#include <QDebug>
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
}
MainWindow::~MainWindow()
{
delete ui;
}
void MainWindow::bootStrap()
{
setLabelsVisible(QStringList() << "progressBar_status" << "label_progress", false); // initial widget states setting
setWidgetsDisabled(QStringList() << "pushButton_clearQueue" << "pushButton_copyScreenshots" << "pushButton_prepare", true);
setDirStatusLabelsVisible(false);
ui->label_progress->setMovie(gifLoader);
gifLoader->start();
QSizePolicy spRetain = ui->label_infoScreenshots->sizePolicy(); // hack to prevent layout size change on a widget visibility changing events
spRetain.setRetainSizeWhenHidden(true);
ui->label_infoScreenshots->setSizePolicy(spRetain);
ui->progressBar_status->setSizePolicy(spRetain);
emit sendButtonList(QList<QPushButton*>() << ui->pushButton_clearQueue << ui->pushButton_copyScreenshots // buttons should have specific padding
<< ui->pushButton_addScreenshots << ui->pushButton_prepare); // ...in each OS
userIDComboBox = ui->comboBox_userID;
QObject::connect(userIDComboBox, static_cast<void(QComboBox::*)(const QString &)>(&QComboBox::activated),
this, &MainWindow::reactToComboBoxActivation);
QTreeWidgetDragAndDrop *treeWidget = ui->treeWidget_screenshotList;
emit sendTreeWidgetPointer(treeWidget);
}
void MainWindow::reactToComboBoxActivation(QString userID)
{
emit sendNewlySelectedUserID(userID.remove(QRegularExpression(" <.+>$")));
}
void MainWindow::addWidgetItemToScreenshotList(QTreeWidgetItem *item)
{
ui->treeWidget_screenshotList->addTopLevelItem(item);
}
void MainWindow::resizeScreenshotListColumns()
{
ui->treeWidget_screenshotList->resizeColumnToContents(0); // when all is added, resize columns for a better appearance
ui->treeWidget_screenshotList->resizeColumnToContents(1);
}
void MainWindow::makeWideMessageBox(QMessageBox *msgBox, quint32 width) // hack to make wide message boxes
{
QGridLayout* layout = (QGridLayout*)msgBox->layout();
layout->addItem(new QSpacerItem(width, 0, QSizePolicy::Minimum, QSizePolicy::Expanding), layout->rowCount(), 0, 1, layout->columnCount());
}
void MainWindow::locateSteamDir(QString steamDir)
{
QString steamDirLocated = QFileDialog::getExistingDirectory(this,
"Locate Steam directory",
steamDir,
QFileDialog::ShowDirsOnly | QFileDialog::ReadOnly);
if ( !steamDirLocated.isEmpty() ) {
steamDirLocated.remove(QRegularExpression("/userdata$"));
emit sendUserDataPaths(steamDirLocated);
}
}
void MainWindow::offerUpdate(QString version, QString link)
{
QMessageBox msgBox(this);
msgBox.setIcon(QMessageBox::Question);
QString text = "New version available.";
QString info = "SteaScree version " + version + " is available online. Would you like to download it?";
msgBox.setText(text);
msgBox.setInformativeText(info);
QPushButton *never = msgBox.addButton("Never", QMessageBox::RejectRole);
msgBox.setStandardButtons(QMessageBox::Yes | QMessageBox::No);
msgBox.setDefaultButton(QMessageBox::Yes);
makeWideMessageBox(&msgBox, 400);
int ret = msgBox.exec();
if ( ret == QMessageBox::Yes )
QDesktopServices::openUrl(QUrl(link));
else if ( msgBox.clickedButton() == never )
emit sendNeverOfferUpdate();
}
void MainWindow::setLabelsText(QStringList list, QString text)
{
QStringListIterator i(list);
while ( i.hasNext() ) {
QString current = i.next();
QLabel *label = this->findChild<QLabel*>(current);
label->setText(text);
}
}
void MainWindow::setWidgetsDisabled(QStringList list, bool disable)
{
QStringListIterator i(list);
while ( i.hasNext() ) {
QString current = i.next();
QWidget *widget = this->findChild<QWidget*>(current);
widget->setDisabled(disable);
}
}
void MainWindow::setLabelsVisible(QStringList list, bool visible)
{
QStringListIterator i(list);
while ( i.hasNext() ) {
QString current = i.next();
QWidget *widget = this->findChild<QWidget*>(current);
widget->setVisible(visible);
}
}
void MainWindow::setDirStatusLabelsVisible(bool visible) // info labels show/hide toggle
{
QStringList labelInfoList = QStringList() << "label_infoScreenshots" << "label_infoScreenshotsCopied"
<< "label_infoDirectories" << "label_infoDirectoriesCopied";
setLabelsVisible(labelInfoList, visible);
}
void MainWindow::setComboBoxesCleared(QStringList list)
{
QStringListIterator i(list);
while ( i.hasNext() ) {
QString current = i.next();
QComboBox *widget = this->findChild<QComboBox*>(current);
widget->clear();
}
}
void MainWindow::setLabelsCleared(QStringList list)
{
QStringListIterator i(list);
while ( i.hasNext() ) {
QString current = i.next();
QLabel *label = this->findChild<QLabel*>(current);
label->clear();
}
}
void MainWindow::setProgressBarLength(quint32 length)
{
ui->progressBar_status->setMaximum(length);
}
void MainWindow::setProgressBarValue(quint32 value)
{
ui->progressBar_status->setValue(value);
}
void MainWindow::moveWindow(QSize geometry, QPoint moveToPoint)
{
resize(geometry);
move(moveToPoint);
}
void MainWindow::insertIntoComboBox(QString name, QStringList items)
{
QComboBox *comboBox = this->findChild<QComboBox*>(name);
comboBox->insertItems(0, items);
}
void MainWindow::setIndexOfComboBox(QString name, QString text)
{
QComboBox *comboBox = this->findChild<QComboBox*>(name);
comboBox->setCurrentIndex(comboBox->findText(text, Qt::MatchStartsWith));
}
void MainWindow::setLabelsOnMissingStuff(bool userDataMissing, QString vdfFilename)
{
ui->label_status->setVisible(true);
if ( userDataMissing )
setStatusLabelText("Steam \"userdata\" directory is not found", warningColor);
else
setStatusLabelText("Steam \"userdata\" directory is found, but " + vdfFilename + " is missing", warningColor);
ui->label_steamDirValue->setText("not found");
ui->label_steamDirValue->setStyleSheet("color: gray;");
}
void MainWindow::returnScreenshotsSelected(QString lastSelectedScreenshotDir)
{
QStringList screenshotsSelected = QFileDialog::getOpenFileNames(this,
"Select one or several screenshots",
lastSelectedScreenshotDir,
"Images (*.jpg *.jpeg *.png *.bmp *.tif *.tiff)");
emit sendScreenshotsSelected(screenshotsSelected);
}
void MainWindow::deleteCopiedWidgetItem(QString path)
{
QFile file(path);
QTreeWidgetItem *item = ui->treeWidget_screenshotList->findItems(QFileInfo(file).lastModified()
.toString("yyyy/MM/dd hh:mm:ss"), Qt::MatchExactly, 1)[0];
delete item;
}
void MainWindow::disableAllControls()
{
setWidgetsDisabled(QStringList() << "pushButton_clearQueue" << "pushButton_addScreenshots" << "pushButton_copyScreenshots"
<< "pushButton_locateSteamDir" << "comboBox_userID" << "comboBox_gameID" << "pushButton_prepare", true);
}
void MainWindow::setStatusLabelText(QString text, QString color)
{
ui->label_status->setText(text);
if ( color.isEmpty() )
color = "black";
ui->label_status->setStyleSheet("QLabel {color: " + color + "};");
}
void MainWindow::setJpegQualityValue(quint32 jpegQualityValue)
{
ui->spinBox_jpegQuality->setValue(jpegQualityValue);
}
void MainWindow::prepareScreenshots(quint32 addedLines)
{
if ( addedLines > 0 ) {
QMessageBox msgBox(this);
msgBox.setIcon(QMessageBox::Warning);
QString text = "Steam has to be quitted.";
QString info = "This program only works when Steam exited. It will not try to determine if Steam is running or not, so you should be sure it is quitted. " +
QString("If it is not, it is safe to exit Steam now. <br><br>Is Steam exited now?");
msgBox.setText(text);
msgBox.setInformativeText(info);
msgBox.setStandardButtons(QMessageBox::Yes | QMessageBox::No);
msgBox.setDefaultButton(QMessageBox::Yes);
makeWideMessageBox(&msgBox, 500);
int ret = msgBox.exec();
if ( ret == QMessageBox::Yes ) {
setDirStatusLabelsVisible(false);
setLabelsText(QStringList() << "label_infoScreenshots" << "label_infoDirectories", "0");
ui->pushButton_prepare->setDisabled(true);
emit writeVDF();
emit clearScreenshotPathsPool();
emit clearState();
setStatusLabelText("ready", "");
QMessageBox msgBox(this);
msgBox.setIcon(QMessageBox::Information);
msgBox.setText("SteaScree has updated the VDF-file.");
msgBox.setInformativeText("Now you can start Steam as usual and upload screenshots to the Steam Cloud.");
msgBox.exec();
}
} else {
QMessageBox msgBox(this);
msgBox.setIcon(QMessageBox::Warning);
msgBox.setText("All screenshots from the upload queue are already in the screenshots.vdf file.");
msgBox.setInformativeText("Nothing has been added. Please add new screenshots and try again.");
msgBox.exec();
setDirStatusLabelsVisible(false);
ui->pushButton_prepare->setDisabled(true);
}
emit clearCopyingStatusLabels();
}
void MainWindow::on_pushButton_locateSteamDir_clicked()
{
emit getSteamDir();
}
void MainWindow::on_pushButton_addScreenshots_clicked()
{
emit pushButton_addScreenshots_clicked();
}
void MainWindow::on_pushButton_clearQueue_clicked()
{
ui->treeWidget_screenshotList->clear();
setWidgetsDisabled(QStringList() << "pushButton_clearQueue" << "pushButton_copyScreenshots", true);
setWidgetsDisabled(QStringList() << "label_userID" << "comboBox_gameID" << "label_gameID"
<< "comboBox_userID" << "pushButton_locateSteamDir", false);
emit clearScreenshotPathsPool();
}
void MainWindow::on_pushButton_copyScreenshots_clicked()
{
QString selectedUserID = ui->comboBox_userID->currentText();
QString selectedGameID = ui->comboBox_gameID->currentText();
quint32 jpegQuality = ui->spinBox_jpegQuality->value();
QRegularExpression re("^[0-9]+( <.+>)?$");
if ( !selectedGameID.contains(re) )
setStatusLabelText("invalid game ID, only numbers allowed", warningColor);
else { // valid game ID
disableAllControls();
ui->label_status->clear();
setLabelsVisible(QStringList() << "label_status" << "label_progress" << "progressBar_status", true);
setWidgetsDisabled( QStringList() << "pushButton_addScreenshots" << "pushButton_locateSteamDir", true);
setStatusLabelText("analyzing queued screenshots", "");
ui->progressBar_status->setValue(0);
emit sendSelectedIDs(selectedUserID, selectedGameID, jpegQuality, this);
}
}
void MainWindow::on_pushButton_prepare_clicked()
{
emit pushButton_prepare_clicked();
}
void MainWindow::closeEvent(QCloseEvent *event)
{
emit sendSettings(size(), pos(),
ui->comboBox_userID->currentText().remove(QRegularExpression(" <.+>$")),
ui->comboBox_gameID->currentText().remove(QRegularExpression(" <.+>$")),
ui->spinBox_jpegQuality->value());
event->accept();
}