Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Bullet manipulation #4

Open
LeSnake04 opened this issue Feb 27, 2022 · 0 comments
Open

Bullet manipulation #4

LeSnake04 opened this issue Feb 27, 2022 · 0 comments
Assignees
Labels

Comments

@LeSnake04
Copy link
Member

LeSnake04 commented Feb 27, 2022

Built on top of bulletbundle #1
Preparation for different weapon types

Stats:

  • Speed: u16 – pixel per frame
  • Size: u16 – pixel
  • Range u16 – pixel (0 = no limit)
  • Explosive – bool
  • Damage Multiplier: f32
@LeSnake04 LeSnake04 self-assigned this Feb 27, 2022
@LeSnake04 LeSnake04 changed the title Bullet manipulation (preparing for different weapon types) Bullet manipulation Feb 27, 2022
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

1 participant