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Attack Range GL4 widget does not show the red attack range indicator circle for units with onoff, after switching onoff to state 0. This affects units like Hound, Rattlesnake, Tremor, etc.
Expected Behaviour
The red attack range indicator circle must be visible when on Hound's Gauss Cannon mode.
Actual Behaviour
The red attack range indicator circle is not visible.
Reproduction steps
Enable the widget Attack Range GL4.
Create a Hound.
Switch onoff to Plasma Cannon and then back to Gauss Cannon.
Other
Note that it works fine if it starts with Gauss Cannon on, only when you actually do the switching back to Gauss Cannon does it stop showing.
The text was updated successfully, but these errors were encountered:
Description
Attack Range GL4 widget does not show the red attack range indicator circle for units with
onoff
, after switchingonoff
to state0
. This affects units like Hound, Rattlesnake, Tremor, etc.Expected Behaviour
The red attack range indicator circle must be visible when on Hound's Gauss Cannon mode.
Actual Behaviour
The red attack range indicator circle is not visible.
Reproduction steps
Attack Range GL4
.onoff
to Plasma Cannon and then back to Gauss Cannon.Other
Note that it works fine if it starts with Gauss Cannon on, only when you actually do the switching back to Gauss Cannon does it stop showing.
The text was updated successfully, but these errors were encountered: