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CHANGELOG.txt
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CHANGELOG.txt
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========================
Zed and Ginger
CHANGELOG
========================
--- v0.4.0 (2011-12-09)
* Stopped lasers from moving, since they forced the player to stop and destroyed the flow of the game. Now you can jump over low beams and walk under high beams.
* Added glue on the floor (prevents jumping).
* Added hyper-speed pill (increases run-speed, but forces you to run as fast as you can).
* Hover-board now imposes a minimum speed.
* Added venus fly traps.
* Added 5th level (The Garden).
* More clearly showed keyboard shortcuts for buttons by highlighting the key required (shortcuts have always been there, but most people didn't think of using them).
* Added tool-tips.
* Reduced speed of the really fast camera panning when you die.
* Merged high-scores for each level (get bonus for inversion/hardcore, rather than storing separate scores).
* Added online high scores for each level.
* Fixed: Player can move at a different speed to the animation of the conveyor it is moving on.
* Fixed: Time remaining added to score after death in Hardcore mode.
* Fixed: Time remaining added at much to great a rate after completion of a course.
--- v0.3.0 (2011-08-10)
* Moved resolution/fullscreen controls into Settings page.
* Added effects/music sliders in a separate Settings page.
* Added particle system and other graphical improvements.
* Fixed problem with gaining extra time, which also messing up animations (e.g. of green goo texture or laser movement).
* Changed gravity to be more realistic.
* Added intro which explains the origin of Zed.
* Applied flea collars.
* Added 4th level.
--- v0.2.1 (2011-08-03)
* Changed full-screen mode to using a full-screen borderless window, since it is always run in desktop resolution (faster and cleaner switching).
* Fixed non-standard keys (displaying as 'Key#NNN' rather than being named) not being able to be used as move keys. Thanks Mon-Ouie for report and help with fix!
* Fixed the broken resolution +/- buttons. Thanks eigenbom for report!
* Made level selection buttons into a radio group and added a separate [Play] button. Thanks eigenbom for suggestion.
* Stopped the cat sprites sometimes having floating pixels near them in some resolutions.
--- v0.2.0 (2011-08-01)
* Added full-screen toggle button in menu (runs at native resolution in full-screen).
* Added key configuration in-game and separate key settings for each of the interplanetary felines.
* Now, by default, Zed uses WASD with <space> and Ginger uses the arrows with <enter>.
* Reduced level loading time by over half, which stops the game freezing at start of level (thanks Fowl).
* Added Hardcore mutator (one life per level, rather than unlimited).
* Added Inversion mutator (space ship is upside down).
* Added 2-player local racing mode (same screen, but zooms and then splits if you are far apart)!
* Reduced down-time when "killed", so that someone being disabled for a little while doesn't guarantee a loss.
--- v0.1.0 (2011-07-27)
* First public release