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nnet.go
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nnet.go
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package nnet
import (
"github.com/nknorg/nnet/config"
"github.com/nknorg/nnet/log"
"github.com/nknorg/nnet/node"
"github.com/nknorg/nnet/overlay"
"github.com/nknorg/nnet/overlay/chord"
"github.com/nknorg/nnet/util"
)
// NNet is is a peer to peer network
type NNet struct {
overlay.Network
}
// Config is an alias of config.Config for simpler usage
type Config config.Config
// NewNNet creates a new nnet using the local node id and configuration
// provided. If id is nil, a random id will be generated. Empty fields in conf
// will be filled with the default config.
func NewNNet(id []byte, conf *Config) (*NNet, error) {
var mergedConf *config.Config
var err error
if conf != nil {
convertedConf := config.Config(*conf)
mergedConf, err = config.MergedConfig(&convertedConf)
if err != nil {
return nil, err
}
} else {
mergedConf = config.DefaultConfig()
}
if len(id) == 0 {
id, err = util.RandBytes(int(mergedConf.NodeIDBytes))
if err != nil {
return nil, err
}
}
localNode, err := node.NewLocalNode(id[:], mergedConf)
if err != nil {
return nil, err
}
network, err := chord.NewChord(localNode)
if err != nil {
return nil, err
}
nn := &NNet{
Network: network,
}
return nn, nil
}
// GetConfig returns the config of nnet
func (nn *NNet) GetConfig() *Config {
return (*Config)(nn.GetLocalNode().Config)
}
// SetLogger sets the global logger
func SetLogger(logger log.Logger) error {
return log.SetLogger(logger)
}