forked from hashicorp/memberlist
-
Notifications
You must be signed in to change notification settings - Fork 1
/
queue.go
167 lines (139 loc) · 3.95 KB
/
queue.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
package memberlist
import (
"sort"
"sync"
)
// TransmitLimitedQueue is used to queue messages to broadcast to
// the cluster (via gossip) but limits the number of transmits per
// message. It also prioritizes messages with lower transmit counts
// (hence newer messages).
type TransmitLimitedQueue struct {
// NumNodes returns the number of nodes in the cluster. This is
// used to determine the retransmit count, which is calculated
// based on the log of this.
NumNodes func() int
// RetransmitMult is the multiplier used to determine the maximum
// number of retransmissions attempted.
RetransmitMult int
sync.Mutex
bcQueue limitedBroadcasts
}
type limitedBroadcast struct {
transmits int // Number of transmissions attempted.
b Broadcast
}
type limitedBroadcasts []*limitedBroadcast
// Broadcast is something that can be broadcasted via gossip to
// the memberlist cluster.
type Broadcast interface {
// Invalidates checks if enqueuing the current broadcast
// invalidates a previous broadcast
Invalidates(b Broadcast) bool
// Returns a byte form of the message
Message() []byte
// Finished is invoked when the message will no longer
// be broadcast, either due to invalidation or to the
// transmit limit being reached
Finished()
}
// QueueBroadcast is used to enqueue a broadcast
func (q *TransmitLimitedQueue) QueueBroadcast(b Broadcast) {
q.Lock()
defer q.Unlock()
// Check if this message invalidates another
n := len(q.bcQueue)
for i := 0; i < n; i++ {
if b.Invalidates(q.bcQueue[i].b) {
q.bcQueue[i].b.Finished()
copy(q.bcQueue[i:], q.bcQueue[i+1:])
q.bcQueue[n-1] = nil
q.bcQueue = q.bcQueue[:n-1]
n--
}
}
// Append to the queue
q.bcQueue = append(q.bcQueue, &limitedBroadcast{0, b})
}
// GetBroadcasts is used to get a number of broadcasts, up to a byte limit
// and applying a per-message overhead as provided.
func (q *TransmitLimitedQueue) GetBroadcasts(overhead, limit int) [][]byte {
q.Lock()
defer q.Unlock()
// Fast path the default case
if len(q.bcQueue) == 0 {
return nil
}
transmitLimit := retransmitLimit(q.RetransmitMult, q.NumNodes())
bytesUsed := 0
var toSend [][]byte
for i := len(q.bcQueue) - 1; i >= 0; i-- {
// Check if this is within our limits
b := q.bcQueue[i]
msg := b.b.Message()
if bytesUsed+overhead+len(msg) > limit {
continue
}
// Add to slice to send
bytesUsed += overhead + len(msg)
toSend = append(toSend, msg)
// Check if we should stop transmission
b.transmits++
if b.transmits >= transmitLimit {
b.b.Finished()
n := len(q.bcQueue)
q.bcQueue[i], q.bcQueue[n-1] = q.bcQueue[n-1], nil
q.bcQueue = q.bcQueue[:n-1]
}
}
// If we are sending anything, we need to re-sort to deal
// with adjusted transmit counts
if len(toSend) > 0 {
q.bcQueue.Sort()
}
return toSend
}
// NumQueued returns the number of queued messages
func (q *TransmitLimitedQueue) NumQueued() int {
q.Lock()
defer q.Unlock()
return len(q.bcQueue)
}
// Reset clears all the queued messages
func (q *TransmitLimitedQueue) Reset() {
q.Lock()
defer q.Unlock()
for _, b := range q.bcQueue {
b.b.Finished()
}
q.bcQueue = nil
}
// Prune will retain the maxRetain latest messages, and the rest
// will be discarded. This can be used to prevent unbounded queue sizes
func (q *TransmitLimitedQueue) Prune(maxRetain int) {
q.Lock()
defer q.Unlock()
// Do nothing if queue size is less than the limit
n := len(q.bcQueue)
if n < maxRetain {
return
}
// Invalidate the messages we will be removing
for i := 0; i < n-maxRetain; i++ {
q.bcQueue[i].b.Finished()
}
// Move the messages, and retain only the last maxRetain
copy(q.bcQueue[0:], q.bcQueue[n-maxRetain:])
q.bcQueue = q.bcQueue[:maxRetain]
}
func (b limitedBroadcasts) Len() int {
return len(b)
}
func (b limitedBroadcasts) Less(i, j int) bool {
return b[i].transmits < b[j].transmits
}
func (b limitedBroadcasts) Swap(i, j int) {
b[i], b[j] = b[j], b[i]
}
func (b limitedBroadcasts) Sort() {
sort.Sort(sort.Reverse(b))
}