Generates textured voxel models from OBJ files. Currently only supports voxelization and simplification for BRS files.
The program operates from the command line, to build it use the following command:
cargo build --release
Example usage:
textured-voxelizer cargo run --release models/dauntless.obj dauntless.brs -s 60 --simplify lossless
The program supports two color modes when simplifying: lossless, and lossy. Lossless will prioritize color accuracy, while lossy will prioritize brick count.