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Ideas.md

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This is a list of ideas. These are mostly features that could be added to SuperTux at some point in the future. These will certainly need more discussion in the future.

Artwork

Graphics

Levels

  • Tileset variance: Snowy Forest (needs discussion, needs graphics if we decide to add)

Code

  • Ice crusher sound should be deeper / lighter depending on size of icecrusher sprite.
  • Ice floe as a game object (might also depend on fluid simulation as game object)
  • Mega Tux power up (suggested in issue #582)
  • Arrow key navigation for text fields.
  • Squirrel code completion for MN_SCRIPT items. This is a huge undertaking, but easier for people who want to get into scripting.
  • Exporting created levelsets / worldmaps as ZIP files
  • Upon dropping a layer / badguy onto the sector, open its properties (configurable in Options).