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# 0.19.0.0
==========
Apps
-----------------------------------------------------------------------
- Added a preference for OIIO cache memory to the gui app.
Core
-----------------------------------------------------------------------
- Added a TaskSwitch node.
- Added support for variable substitutions within SystemCommand.
- Added a PythonCommand node.
- Expression
- Added support for assigning floats to IntPlugs in Python expressions.
- Added detection of circular dependencies within expressions.
- Added support for metadata edits on Reference nodes (#1536).
- Fixed bug which caused internal connections to be removed when
unparenting a Node.
UI
-----------------------------------------------------------------------
- Fixed SceneInspector context bug.
- Fixed display bug in Wedge string mode
Image
-----------------------------------------------------------------------
- Added Blur node.
- Added Text node.
- ImageReader
- Added modes for handling missing frames.
- Added settings for masking image sequences.
- Added automatic conversion to linear using OIIO colorspace
metadata (#250).
- Renamed old ImageReader to OpenImageIOReader - this is now
just a utility class which is used internally.
- Added ImagePrimitiveProcessor base class.
- Added methods for controlling the OIIO cache memory.
- Fixed bug which prevented the ImageWriter using the requested
compression (#1538).
- Resample
- Added expandDataWindow plug.
- Added support for "smoothGaussian" filter.
- Fixed bug which prevented subpixel translations.
- Fixed dirty propagation bugs in Offset node.
- Added Difference operation to Merge.
- ImageTransform
- Improved performance up to 50%.
- Improved quality.
- Changed rotation direction to counter clockwise.
- Made "cubic" the default filter./
- Removed Reformat node. Use Resize instead.
- Fixed computation of max in ImageStats.
- Fixed performance bug when ImageNodes are used inside
a Box subclass implemented in Python.
- Fixed Merge dataWindow computation when the first input
is unconnected.
Arnold
-----------------------------------------------------------------------
- Added ray depth setting to ArnoldOptions node.
Documentation
-----------------------------------------------------------------------
- Updated for latest changes.
API
-----------------------------------------------------------------------
- Added python bindings for ImageWriter::Mode.
- Expression::setExpression() preserves previous state in the case
that parsing fails.
- Stopped CompoundNumericPlug::getChild() from masking the base class
equivalents.
- Added ImageTestCase with assertImagesEqual() method.
- Removed filter from ImageSampler.
- Added Resample::filters() method.
- ImageTestCase
- Fixed threshold comparison bug in assertImagesEqual().
- Added assertImageHashesEqual() method.
- Added OpenColorIOTransform::availableSpaces() method
- Context::Scope may now be constructed with a NULL argument -
this is a no-op.
- Reintroduced default format substitutions to AtomicFormatPlug.
- Added GafferImage::Shape base class.
- Removed ChannelMaskPlug::channelIndex() method. Use ImageAlgo
colorIndex() method instead.
- Added channel name utility methods to ImageAlgo.
Build
-----------------------------------------------------------------------
- Improved reporting in Travis config.
- Updated several dependencies to match the VFX Reference Platform.
- Boost 1.55
- OpenEXR 2.2.0
- OpenColorIO 1.0.9
- Updated to Appleseed 1.3.0-beta
Incompatibilities
-----------------------------------------------------------------------
- ImageTransform now uses OIIO filters rather than GafferImage filters -
the old filter names are no longer supported.
- ImageTransform now rotates counter clockwise.
- Removed Reformat and redirected it to Resize, which supports OIIO filters
rather than GafferImage filters.
- Removed filter plug from ImageSampler. Bilinear interpolation is used
instead.
- Removed FilterPlug. Use StringPlug instead.
- Removed Filter. Use OIIO filters instead.
- Removed FilterPlugValueWidget. Use presets instead.
- Removed ChannelMaskPlug::channelIndex() method. Use ImageAlgo
colorIndex() method instead.
# 0.18.0.0
==========
This release brings a number of updates to GafferImage, including
user-editable Formats, bug fixes to Resize and Crop, and a new Offset
node. It also fixes a few bugs todo with Expressions, Switches, and UI
crashes.
Core
-----------------------------------------------------------------------
- `Node::userPlug()` is now a Plug instead of a CompoundPlug.
- Preventing unwanted child connection tracking on userPlug().
- Changed scriptNode() to return `this` when node is a ScriptNode.
- Support indirect connections to Switch index
- Emitting Node::plugInputChangedSignal() for all downstream connections.
- Expressions don't let `__in` plug track child inputs.
- Added top level plug argument to `Expression::Engine::apply()`.
- PythonExpressionEngine drives `apply()` by plug type not data type.
- PythonExpressionEngine supports arbitrary compound plugs types.
- Improved PythonExpressionEngine::defaultExpression().
- Fixed a bug in plugs/nodesWithMetadata.
- Fixed errors when serialising parent metadata only.
- Reference/Box no longer export user plugs (#801).
UI
-----------------------------------------------------------------------
- Skipping intermediate dots in tooltips.
- Fixed crash in the GraphGadget when a non-nodule plug was removed from a node.
- Improved UI robustness for errors on enabledPlug() expressions.
- Fixed potential connection lifetime bugs in the Viewer.
Image
-----------------------------------------------------------------------
- Added AtomicFormatPlug and replaced all non-user facing FormatPlugs with this.
- This plug does not perform default format substitutions.
- This plug does not serialise registered Formats.
- Changed FormatPlug to be a user-editable Format specification
- Using FormatPlug in all user facing scenarios (e.g. Constant, Resize, etc).
- Deprecated Reformat. Use Resize instead.
- Moved default Format mechanism onto FormatPlug.
- Fixed default Format issues inside boxes (#888).
- Fixed nodes which were unusable if no default format was specified in the context (#888).
- We now fall back to a default default format in that case.
- The default format was not getting transferred to the script context after loading (#888).
- Rationalised and simplified the Format registry.
- Fixed registerFormat() so that a second registration overrides the first.
- Requiring name when registering a format.
- Names should no longer include the numeric values.
- Renamed removeFormat() to deregisterFormat().
- Removed unused signals and not-so-useful methods.
- Separated registered names and ostream output.
- The ostream output just uses numeric values, keeping it in line with
the Imath classes.
- Querying the registered name for a format returns an
empty string if it hasn't been registered. Previously it returned
a generated name, making it hard to tell if it had actually been
registered or not.
- FormatPlugValueWidget supports manual entry of custom formats.
- This widget only supports FormatPlugs, not AtomicFormatPlugs.
- ImageStats now uses a postCreate to set plug values via the UI only.
- Renamed CropUI.postCreateCrop to CropUI.postCreate.
- Fixed Resize disabling.
- Add Offset node.
- Fixed bug in Crop::affects().
- Added Crop "resetOrigin" plug.
- This resets the origin of the format back to [0,0], which is intuitively what is expected.
Incompatibilities
-----------------------------------------------------------------------
- Changed type of Node::userPlug()
- Moved default Format API from Format class onto FormatPlug class.
- Changed Format registry API.
- Crop now resets the display window origin to 0,0. Turn off the "resetOrigin" plug for the old behaviour.
- Renamed CropUI.postCreateCrop to CropUI.postCreate.
# 0.17.0.0
==========
This release brings several major features in addition to the usual
enhancements and bug fixes. Of particular interest are the addition
of a basic keyframing system, support for using OSL expressions
alongside the existing Python expressions, and several new image
processing nodes exposing OpenColorIO functionality.
Core
-----------------------------------------------------------------------
- Added Animation node, providing basic support for keyframed animation.
- Added frames-per-second support to Contexts, to map between frames
and a time in seconds.
- Expression
- Fixed bug when identical expressions acted on different plug types.
- Added support for calling `context.getTime()`.
- Added support for calling `context.getFramesPerSecond()`.
- Fixed bugs when a plug or node is renamed.
- Fixed bugs when manually disconnecting an output or input
of an expression.
- Improved error reporting in the UI.
- Fixed InputGenerator backwards compatibility bug introduced in
0.16.0.0.
- Box
- Promoting a plug now properly copies plug metadata (#1468).
- Plug
- Fixed rare crash during dirty propagation.
- Fixed bug in child connection tracking behaviour.
UI
-----------------------------------------------------------------------
- NodeEditor
- Plug context menus
- Added keyframing menu items for numeric and bool plugs.
- Added Lock/Unlock meu items.
- Added menu item for creating an OSL expression.
- Tool menu
- Added "Revert to Defaults" menu item.
- NodeGraph
- Added right click menu items for reordering plugs on Boxes.
- Fixed bugs triggered by the dynamic hiding and showing of plugs
via the UIEditor.
- Dot
- Added optional labels. These can be derived from the
dot node name or the upstream node name or may be
specified directly.
- Shader loading dialogues
- Added bookmarks.
- Viewer
- Fixed bug which could mean the camera would move unexpectedly
even when look-through mode is not enabled.
- Fixed OpenColorIO configs.
- UIEditor
- Fixed renaming of empty user sections.
- Prevented renaming of section to invalid names like "".
- Added default Settings section.
- Fixed presets UI to update values when the selected preset
changes.
- Ignores user plugs on box nodes.
- Box
- Added default Settings section.
- Disabled plug addition button in User section.
- Fixed bug which could cause the display of corrupted icons.
- ShaderSwitch
- Fixed UI to provide access to each input rather than just the
array input as a whole (#1461).
- Numeric fields
- Ensured that keyboard-nudged numbers have an extra 0 added as
necessary to ensure that the same digit is always being modified.
Image
-----------------------------------------------------------------------
- New OpenColorIO nodes
- LUT
- CDL
- DisplayTransform
- ImageWriter
- Added file format options.
- Made sure OIIO queries for nchannel and alpha support are
respected.
- Merge
- Fixed artifacts when the data windows differ between layers.
- Fixed crash.
- Resize
- Fixed artifacts when upsizing with the sinc filter (#1457).
- Changed convention for image bounding boxes to specify that the
maximum coordinates are exclusive (outside the box).
- Fixed Crop UI for images with the default format.
- Resample
- Fixed incorrect input sample region.
Scene
-----------------------------------------------------------------------
- Fixed loading of UnionFilters from Gaffer 0.15.0.0 (#1474).
- Fixed loading of FilterSwitches from Gaffer 0.15.0.0 (#1474).
- Attributes are now output to the renderer before shaders at the
same location. This works around a bug in 3delight's shader
construction.
- Fixed crash when loading sets from an empty SceneReader.
- Added support for frames-per-second to SceneReader, AlembicSource
and SceneWriter.
OSL
-----------------------------------------------------------------------
- Added support for using OSL as a general purpose expression language.
Cortex
-----------------------------------------------------------------------
- Fixed issue where non-ValuePlugs were not syncing during setPlugValue().
- Fixed OpHolder node summaries.
API
-----------------------------------------------------------------------
- Expression
- Redesigned API to better support multiple languages.
- Context
- Added "framesPerSecond" variable and time accessors.
- Metadata
- Added nodesWithMetadata() and plugsWithMetadata() methods.
- StandardNodeGadget
- Removed orientation constructor parameter. Use metadata instead.
- Added dynamic nodule reordering controlled by metadata.
- ScriptNode
- Fixed undo merging for CompoundNumericPlugs (#422).
- Plug
- Made setFlags() undoable.
- PlugLayout
- Ignore custom widgets with type "". This allows a widget
inherited from a base class to be removed by a derived class
or instance metadata.
- Removed UserPlugValueWidget.
- Added UserPlug namespace.
- Deprecated use of arbitrary Widget constructor keyword arguments
for auto-parenting. The `parenting` argument should be used instead.
- Image
- Renamed GafferImage::OpenColorIO to ColorSpace.
- Changed convention for image bounding boxes to specify that the
maximum coordinates are exclusive (outside the box).
- Added image window utility methods to assist with this change.
- Added OpenColorIOTransform abstract base class. This makes it
easy to implement nodes whose processing is performed via OpenColorIO.
- Sampler
- Remove sample window accessors.
- Deprecated constructor taking a filter.
- Added NumericWidget.valueToString() method.
Incompatibilities
-----------------------------------------------------------------------
- Redesigned expression API to better support multiple languages.
- Changed convention for image bounding boxes to specify that the
maximum coordinates are exclusive (outside the box).
- NodeGadget
- Added noduleAddedSignal() and noduleRemovedSignal().
- StandardNodeGadget
- Removed orientation constructor parameter. Use metadata instead.
- GraphComponentWrapper
- Improved constructors to allow any type to be passed to the single
argument constructor.
- Removed UserPlugValueWidget.
- Deprecated use of arbitrary Widget constructor keyword arguments
for auto-parenting. The `parenting` argument should be used instead.
- Renamed GafferImage::OpenColorIO to ColorSpace.
- Sampler
- Remove sample window accessors.
- Deprecated constructor taking a filter.
# 0.16.0.4
==========
Scene
-----------------------------------------------------------------------
- Output attributes to the renderer before other state to fix some inconsistent behaviour
Build
-----------------------------------------------------------------------
- Updated IE internal build options
# 0.16.0.3
==========
UI
-----------------------------------------------------------------------
- fixed a problem whereby presets were not being transferred when
promoting a compound plug on a RenderManAttributes node.
Core
-----------------------------------------------------------------------
- Fixed issue where non-ValuePlugs were not syncing during
setPlugValue().
# 0.16.0.2
==========
UI
-----------------------------------------------------------------------
- Box : Copy all metadata when promoting plugs.
- UIEditor : Never edit user plug for Box nodes.
# 0.16.0.1
==========
UI
-----------------------------------------------------------------------
- UIEditor : Update preset value on selection change.
- ShaderSwitchUI : Fix NodeGraph representation (#1461).
# 0.16.0.0
==========
Apps
-----------------------------------------------------------------------
- Python
- Sets __name__ to "__main__" to conform more closely to a standard
python interpreter (#1405).
- Fixed to accepts -flag arguments (#1406).
- GUI
- Removed cortex nodes from the node menu. They can be reintroduced
with an appropriate config file, but our intention is that Cortex
play only a "behind the scenes" role in Gaffer in the future.
Core
-----------------------------------------------------------------------
- Added version metadata to all saved files (#1436).
- Fixed dispatching of nodes inside References.
- Python expressions can now write to AtomicBoxPlugs.
- Added support for promoting ArrayPlugs to boxes.
UI
-----------------------------------------------------------------------
- Fixed image format menu to make changes undoable.
- Added sequence browsing to the relevant file choosers.
- Hid TaskContextVariables.variables plug in the NodeGraph.
- Fixed editability of promoted CompoundDataPlugs.
- Box promotion now tranfers nodule and connection colours.
Image
-----------------------------------------------------------------------
- Added a Resize node. This will replace the Reformat node over time.
- Added a Crop node.
- Added a Shuffle node (#1380).
- Added Premultiply and Unpremultiply nodes.
- ImageWriter
- Fixed writing to image formats which don't support separate
display and data windows - the full display window is now written,
padded with black as necessary.
- Added progress message.
- Fixed tiled writing (previously scanlines were always written).
Scene
-----------------------------------------------------------------------
- Fixed bug in Isolate which meant that a filter which matched nothing
at all had no effect. It now removes the entire scene as expected.
- Fixed bug in Prune which meant that a filter which matched the root
was not removing the entire scene.
- Added support for arbitrary IECore::PreWorldRenderables in global
options.
- Improved performance of bounds propagation (around 7% improvement
for a Transform node and a complex filter).
Cortex
-----------------------------------------------------------------------
- Fixed bug which caused errors with read-only parameter plugs.
API
-----------------------------------------------------------------------
- Replaced all InputGenerators with ArrayPlugs, and removed InputGenerator
class. ImageProcessor and SceneProcessor may now provide an array of
inputs for any derived class to use.
- Paths
- Added sequence support to FileSystemPath.
- Added FileSequencePathFilter class for filtering sequences from
FileSystemPath.
- FileSequencePathPlugValueWidget supports metadata for sequence
display.
- Deprecated SequencePath.
- Added Resample node to GafferImage, for use in node internals.
- Dispatcher
- The current job directory is added to the context for use
by Executable nodes.
- Sampler
- Fixed binding of sample( int, int )
- Added AtomicBox2fPlug.
- Made SceneNode and SceneProcessor subclassable in Python.
- Made ImageNode and ImageProcessor subclassable in Python.
- Made SubGraph subclassable in Python.
- Added _copy argument to ImagePlug.channelData() method.
- CompoundPlug deprecation
- Rederived the following plugs from ValuePlug or Plug in preparation
for removal of CompoundPlug :
- BoxPlug
- CompoundNumericPlug
- Transform2DPlug
- TransformPlug
- CompoundDataPlug
- ArrayPlug
- Replaced use of CompoundPlug in the following nodes
- Light
- Outputs
- Added support for extra constructor arguments in node wrappers.
Incompatibilities
-----------------------------------------------------------------------
The scene and image processing nodes have been overhauled to allow any
node to use an array of inputs. While full backwards compatibility with
old scenes is expected, please let us know if you have any problems
loading an old scene. Please also update any dependent code to the new
APIs as soon as possible.
- Removed InputGenerator. Use ArrayPlug instead.
- Removed FilterMixinBase. Use FilterProcessor instead.
- SwitchComputeNode and SwitchDependencyNode now require that the "in"
plug is an ArrayPlug.
- Changed base classes for many plugs, breaking binary compatibility
but in most cases not source compatibility.
Build
-----------------------------------------------------------------------
- Added checks for doxygen and inkscape prior to building.
- Fixed non-reporting of graphics build errors (#1395).
- Updated to faster container-based testing on Travis.
- Added appleseed unit tests to Travis setup.
# 0.15.0.0
==========
UI
-----------------------------------------------------------------------
- UI Editor
- Added dropdown menu for choosing widget type (#739).
- Added section for specifying additional widget settings (#739).
- Added preset editor (#739).
- Added section for editing section summaries.
- Added NodeGraph section.
- Added drag and drop of objects onto Set nodes in the NodeGraph.
- Fixed crash which could occur when opening recent files.
- Fixed crash which could occur when using OpenGL widgets within Maya.
- Added support for summary tooltips on node UI tabs (#332).
- Fixed bugs which could cause a blank NodeEditor if an expression
referenced a script variable.
- Fixed bugs in channel mask menus on image processing nodes.
Core
-----------------------------------------------------------------------
- Added Wedge node. This allows tasks to be dispatched multiple times
using a range of values (#1372).
- Added TaskContextVariables node. This allows variables to be defined
within the tree of tasks (renders etc) executed by a dispatcher.
- Added Loop node. This takes an input and loops it N times through an
external graph before outputting it again. This provides the user with
the ability to do things with the graph which were previously only
achievable with code.
- Reference
- Fixed serialisation of empty reference.
- Fixed serialisation of user plug metadata.
- Fixed referencing of promoted plugs
- ExecutableNode requirements plug
- UnionFilter filter inputs
- OSLImage and OSLObject shader plugs.
- RenderManShader coshader plugs (#1358).
- Expression
- Fixed support for setting GafferImage FormatPlugs.
- ContextVariables
- Fixed serialisation bug where additional plugs were added on
save/load and copy/paste.
- Improved Context and ValuePlug performance.
Image
-----------------------------------------------------------------------
- Added ImageLoop node.
- Performance
- Improved Reformat performance.
- Improved threading peformance for small images.
- ImageWriter
- Improved error messages.
- Fixed bugs with empty filenames and filenames using
substitutions.
- ImageTransform
- Fixed copy/paste.
- Fixed dirty propagation bug which could prevent the viewer
updating at the right time.
- ImageReader
- Added error reporting for missing files.
Scene
-----------------------------------------------------------------------
- Added SceneLoop node.
- Transform
- Fixed bugs in World mode.
- Added Parent, Local Reset and World Reset modes.
- Renamed Object space to Local.
- Changed default space to Local.
- Note that these are backwards incompatible changes, necessary to
fix an important bug and get the Transform node on a solid footing
for the future. To get the same results as the old World mode, use
the new Parent mode.
- FreezeTransform
- Fixed bug which prevented the UI updating when the input object
was changed.
- Fixed bugs which could cause incorrect bounds to be computed.
Appleseed
-----------------------------------------------------------------------
- Removed options and attributes that are not useful in Gaffer.
- Fixed default values for some options and attributes.
- Documented all nodes.
- Added support for shading overrides.
API
-----------------------------------------------------------------------
- Pass-through connections may now be made for FormatPlug (#1250).
- Added TaskContextProcessor base class. This enables the development
of ExecutableNodes which request their input requirements in different
contexts.
- Added support for directly setting Color3f context values from Python.
- UI Metadata additions. Many additions were made to the metadata supported
by the Node UIs, and the existing UIs were ported to make use of it.
- "layout:visibilityActivator"
- "plugValueWidget:type"
- "compoundDataPlugValueWidget:editable"
- "boolPlugValueWidget:displayMode"
- "vectorDataPlugValueWidget:dragPointer"
- "pathPlugValueWidget:leaf"
- "pathPlugValueWidget:valid"
- "pathPlugValueWidget:bookmarks"
- "fileSystemPathPlugValueWidget:extensions"
- "fileSystemPathPlugValueWidget:extensionsLabel"
- ScriptProcedural
- Added context parameter.
- BoolWidget
- Added setDisplayMode()/getDisplayMode() accessors.
- Added AcceptsDependencyCycles Plug flag. See the Loop node for an
example of use.
- Added FileSystemPathPlugValueWidget.
- Metadata
- Fixed inconsistent handling of NULL values.
- Added methods for deregistering values.
- Removed GafferUI.SectionedCompoundPlugValueWidget.
- Activator expressions are now attached to the parent of the plug, rather than always being on the node.
- Removed StringPlugValueWidget continuousUpdate constructor argument. Use metadata instead.
- Removed MultiLineStringPlugValueWidget continuousUpdate constructor argument. Use metadata instead.
- SceneNode
- Added childNames argument to bounds union methods.
- SceneAlgo
- Added `bound( const IECore::Object * )` function.
Build
-----------------------------------------------------------------------
- Updated to Cortex 9.0.0.
- Updated to OIIO 1.5.17.
- Updated to OSL 1.6.8.
- Updated to 1.2.0-beta.
Incompatibilies
-----------------------------------------------------------------------
- Removed `Reference::fileNamePlug()` (#801). Use `Reference::fileName()`
instead. Use `continueOnError = True` when loading old scripts.
- Removed arguments from CompoundDataPlugValueWidget constructor. Use
Metadata instead.
- Removed SectionedCompoundDataPlugVlueWidget. Use LayoutPlugValueWidget
and metadata instead.
- Changed base class for ImagePlug.
- Changed base class for ScenePlug.
- Changed base class for SplinePlug.
- Removed ImageMixinBase. Use ImageProcessor instead.
- Removed SceneMixinBase. Use SceneProcessor instead.
- Removed GafferUI.SectionedCompoundPlugValueWidget. Use LayoutPlugValueWidget instead.
- Activator expressions are now attached to the parent of the plug, rather than always being on the node.
- Changed ChannelMaskPlugValueWidget constructor arguments.
- Changed Transform behaviour to fix bug in world space mode, add new modes and change the default mode to local. If you need the old world space behaviour, use the new parent space mode.
# 0.14.0.0
==========
UI
-----------------------------------------------------------------------
- NodeGraph
- Improved "Select Affected Objects" menu item. This is now available
on filters as well as on scene processors.
- Added support for dragging objects from the Viewer and SceneHierarchy
and dropping them onto scene processors and PathFilters, to specify
the affected objects.
- Dragging onto a node replaces the current paths.
- Shift+Drag adds to the current paths.
- Control+Drag removes from the current paths.
- Added plug context menu for moving promoted plugs on Boxes.
- NodeEditor
- Added "Select Affected Objects" menu item in the tool menu for
filters and scene processors.
- UIEditor
- Added + button for adding plugs, and - button for deleting them.
- Added the ability to create nested sections and drag+drop plugs
between them.
- Viewer
- Fixed grid and gnomon menus.
Core
-----------------------------------------------------------------------
- Expression
- Added support for setting multiple plugs from one
expression (#1315).
- Added support for vector, color and box outputs (#1315).
- Added support for assigning to plugs within conditional
branches (#1349).
Scene
-----------------------------------------------------------------------
- Improved ParentConstraint so it is acts more like the equivalent
parenting operation, and maintains the local transforms of the
objects being constrained. Note that this is a change of behaviour,
but one that we feel is much for the better.
- Fixed ShaderAssignment to allow referencing of promoted shader input
plugs.
API
-----------------------------------------------------------------------
- Added `parallelTraverse()` and `filteredParallelTraverse()` methods
to SceneAlgo. These make it trivial to traverse all locations in a
scene using multiple threads.
- Added inputTransform argument to `Constraint::computeConstraint()`.
- Removed TransformPlugValueWidget.
- Used Plug rather than CompoundPlug in several places. CompoundPlug
is being phased out because the Plug base class is now perfectly
capable of having child plugs.
- `ExecutableNode::dispatcherPlug()`
- LocalDispatcher dispatcher plug
- `Shader::parametersPlug()`
- Fixed support for boost python object methods as menu commands.
- Pointer
- Fixed `registerPointer()` method.
- Added binding for `registerPointer()`.
- Added `scoped` argument to `Signal.connect()` python bindings.
- Added `SignalClass` for binding signals, and deprecated the old
`SignalBinder`.
- Added support for binding signals with 4 arguments.
- Added `LazyMethod.flush()` method.
- Fixed update bug in `PathListingWidget.setSelectedPaths()`.
- Added support for "nodule:type" metadata to control the type
of nodule created for a plug. This should be used in preference
to `Nodule::registerNodule()`, which has been deprecated.
- Added support for modifying CompoundNodule orientation, spacing
and direction using plug metadata.
- Improved signalling of instance metadata changes.
- Added default arguments for ValuePlug constructor arguments.
Incompatibilities
-----------------------------------------------------------------------
- Changed Constraint::computeConstraint() function signature.
- Changed ParentConstraint behaviour to include the local transform of the constrained object.
- Removed TransformPlugValueWidget.
- Changed plug type returned by ExecutableNode::dispatcherPlug().
- Changed Dispatcher::SetupPlugsFn signature.
- Changed ExecutableNode::dispatcherPlug() signature.
- Changed Shader::parametersPlug() to Plug rather than CompoundPlug.
- Removed asUserPlug arguments from Box promotion methods. Plugs are
now always promoted directly under a box, and never as user plugs.
- Changed signature of `Nodule::registerNodule()` when registering a subclass.
- Changed signature of CompoundNodule constructor, which now accepts a Plug
rather than CompoundPlug.
- Replaced UIEditor setSelectedPlug()/getSelectedPlug() methods with
setSelection()/getSelection().
- Added arguments to Metadata signals.
# 0.13.1.0
==========
Apps
-----------------------------------------------------------------------
- Test app can now run multiple named test cases, specified via the
"testCases" command line argument.
- Fixed errors caused by special characters in .gfr filenames.
UI
-----------------------------------------------------------------------
- Fixed unwanted viewport scrolling when dragging from one NodeGraph
into another, or from the NodeEditor across a NodeGraph (#1321).
- Hid Viewer diagnostic modes for unavailable renderers.
- Fixed SceneInspector inheritance and history windows, which were broken
in 0.13.0.0.
- Fixed ObjectWriter UI, which was broken in 0.13.0.0.
OSL
-----------------------------------------------------------------------
- Added utility shaders for float maths and noise.
Image
-----------------------------------------------------------------------
- Fixed bug in DeleteChannels::hashChannelNames().
Houdini
-----------------------------------------------------------------------
- Added support for Houdini 14 (requires Cortex 9.0.0-b7).
API
-----------------------------------------------------------------------
- Added GafferUI._qtObject method.
- PlugLayout
- Added layoutSections() method.
- Added section argument to layoutOrder() method.
Build
-----------------------------------------------------------------------
- Added support for Boost >= 1.54.
- Fixed Appleseed packaging. We were omitting the directory containing
the Cortex display driver.
# 0.13.0.0
==========
Apps
-----------------------------------------------------------------------
- Improved error message for execute app.
Core
-----------------------------------------------------------------------
- Improved Dispatcher
- Stopped merging of identical tasks from different nodes.
We decided that this auto-merging caused more confusion than it
was worth, and it may actually have prevented useful executable
graphs which would have been intentionally running identical
tasks at different points in the graph.
- Added cycle detection.
UI
-----------------------------------------------------------------------
- Avoided unnecessary rebuilds of MenuBar menus. This can improve
performance for slow-to-build custom menus.
- Added font file browser to the Text node.
- Improved NodeGraph plug tooltips - they now contain the plug description.
- Plugs may now be promoted to Box level via the right click plug
menu in the NodeGraph.
- Fixed search box in file open dialogues.
- Improved dialogues for picking scene paths
- Opened in tree mode rather than list mode
- Removed unnecessary columns
- Added filtering to display only cameras where appropriate
- CustomAttributes/DeleteAttributes
- Added right click menu for quickly adding attributes from the
currently selected object.
- Viewer
- Added shading mode menu. This allows the default shading to be overridden
with another shader. Currently configured menu entries allow visualisation
of shader assignments and visibility for RenderMan, Arnold and Appleseed
(#1037).
- Improved error handling.
- SceneInspector
- Improved shader display in attributes section. The node colour of the
assigned shader is used as the background colour.
- Improved performance (#1050).
- Node UIs
- Added tool menu to NodeEditor
- Added support for metadata-driven activators.
- Added support for metadata-driven section summaries.
- Added support for metadata-driven custom widgets.
Scene
-----------------------------------------------------------------------
- InteractiveRender
- Fixed crash when deleting a running InteractiveRender.
- Fixed coordinate system update problem.
- Fixed bug preventing filter plugs from being promoted to Boxes.
- Improved set computation
- Separated the computation of sets from the computation of globals.
This should prevent delays caused when calculating large unneeded
sets along with the globals.
- Made sets compute individually on demand. This should reduce the
overhead of large unneeded sets.
- Added "sets" plug to source nodes, to allow set membership to
be defined at creation time.
- Optimised SetFilter hashing.
- Prevented wildcards from being used in the Set node (#1307).
- Made Parameters node compatible with subclasses of Light/Camera/ExternalProcedural,
such as those used internally at IE.
- Shader node now adds "gaffer:nodeColor" entry into the blind data
for the shader in the scene - this allows UI components to display
the colour as appropriate.
- Added AttributeVisualiser node. This applies an OpenGL shader to
visualise the values of attributes and shader assignments.
Appleseed
-----------------------------------------------------------------------
- Fixed typo in AppleseedOptions plug names.
Documentation
-----------------------------------------------------------------------
- Improved doxyen documentation configuration.
- Documented all GafferScene nodes.
- Documented all GafferOSL nodes.
- Documented all GafferRenderMan nodes.
- Documented all GafferArnold nodes.
- Added support for Arnold "desc" metadata items.
API
-----------------------------------------------------------------------
- Refactored Node UI to provide all features via the PlugLayout and
Metadata entries.
- Added support for a "fixedLineHeight" metadata entry in
MultiLineStringPlugValueWidget.
- Added support for "layout:section" metadata - this allows the
layout to be split into sections, and will provide the basis for
replacing the Sectioned* widgets, adding support for sections in
the UIEditor, and replacing the section management code in the
StandardNodeUI.
- Added support for Metadata activators - these allow the editability
of a plug to be driven by the values of other plugs.
- Added support for section summaries driven by Metadata.
- Deprecated SectionedCompoundDataPlugValueWidget.
- Deprecated SectionedCompoundPlugValueWidget.
- Improved layoutOrder() API. It now returns the ordered plugs
for a specific parent, rather than accepting a possibly unrelated
list of plugs.
- Added support for arbitrary custom widgets to be inserted into
layouts.
- Reimplemented StandardNodeUI using PlugLayout.
- Fixed ExecutableNode::requirements() binding.
- Added support for fixing the height (measured in number of lines)
of the MultiLineTextWidget.
- Fixed support for functools.partial( classMethod ) commands in
Menus.
- ScenePath : added setScene()/getScene() accessors.
- Added SceneFilterPathFilter class. This tongue twister uses any of
the GafferScene::Filter nodes to implement a Gaffer::PathFilter to
filter the children of a GafferScene::ScenePath.
- Added ScenePath::createStandardFilter() method.
- Fixed crash when a Path is deleted before its PathFilter.
- Added PathChooserDialogue.pathChooserWidget() method.
- Added ScenePathPlugValueWidget.
- Gave precedence to exact plug matches over wildcard matches in Metadata
queries.
- Added addition controls over Context substitution methods.
- Improved StringPlug with additional control over substitutions.
- Improved PlugType to support box and bool plugs.
- Added ValuePlugSerialiser::repr() method. This is intended to allow
derived class bindings to base their own `repr()` implementation on
the ValuePlug one.
- Made TypedObjectPlug compatible with instantiation for new types
outside of Gaffer. This is achieved by moving the implementation into a
.inl file which may be included as necessary. Added TypedObjectPlugClass
to simplify binding such instantiations.
- Implemented PathMatcherData::hash().
- Added GafferScene::PathMatcherDataPlug.
- Reimplemented SceneNode sets API.
- Added GafferUI.LazyMethod for deferring widget method calls until
visible/idle.
Incompatibilities
-----------------------------------------------------------------------
- StringPlug
- Reimplemented as a standalone class
- TypedPlug<string> is no longer instantiated (binary incompatibility).
- Must now include "Gaffer/StringPlug.h" rather than "Gaffer/TypedPlug.h"