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run.py
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#! /usr/bin/python3
"""
Run AgentCraft
"""
__all__ = []
__author__ = "aith"
__version__ = "1.0"
import sys
import getopt
import src.simulation
import http_framework.interfaceUtils
import time
import src.utils
import src.agent
IS_RENDERING_FRAMEWISE = True
IS_WRITING_CHRONICLE = True
IS_WRITING_CHRONICLE_TO_CONSOLE = False
IS_WRITING_LOCATION_AT_MIDPOINT = False
IS_INCREASING_TICK_RATE = False
if __name__ == '__main__':
def parse_opts(argv):
global IS_WRITING_CHRONICLE_TO_CONSOLE, IS_RENDERING_FRAMEWISE, IS_WRITING_CHRONICLE, IS_WRITING_LOCATION_AT_MIDPOINT, IS_INCREASING_TICK_RATE
x1 = 0
y1 = 0
x2 = 0
y2 = 0
time_limit = 3000
steps = 1500
frame_length = 0.20
area_given = False
def help():
msg = f"""Minecraft Minesim by aith
Runs an agent-based settlement generator in Minecraft! Entry for GDMC 2021.
Options:
-a X1,Y1,X2,Y2 | Set the generator's build AREA in the running Minecraft world, comma-separated w/o spaces.
-t SECONDS | Set the TIME limit for the generator's execution. DEFAULT={time_limit}
-s STEPS | Set the number of TIME-STEPS the generator takes. DEFAULT={steps}
-f FRAMELENGTH | Set the duration of each frame of render. DEFAULT={frame_length} seconds
--norender | Disable intermediate rendering (i.e. only render at the end of the simulation).
--nochronicle | Disable writing to chronicle
--printchronicle | Write the chronicle's output to console
--leavesign | Render a sign at the center of the given area describing the location of the settlement.
Example:
python3 run.py -a 0,0,200,200 -t 600 -s 1000 -f 0.4 --norender
Warning:
With larger areas, such as 1000x1000, the initialization can take long.
"""
print(msg)
return
try:
opts, args = getopt.getopt(argv, 'a:t:s:f:',
['norender', 'printchronicle', 'nochronicle', 'leavesign', 'inctick'])
except getopt.GetoptError:
help()
sys.exit(1)
for opt, arg in opts:
if opt in ['-h', '--h']:
help()
sys.exit()
elif opt in ['-t', '--t']:
try:
time_limit = int(arg)
except ValueError:
print("Error: -t requires an integer.")
sys.exit(1)
elif opt in ["-s", "--s"]:
try:
steps = int(arg)
except ValueError:
print("Error: -t requires an integer.")
sys.exit(0)
elif opt in ["-a", "--a"]:
try:
nums = arg.split(',')
if len(nums) != 4:
raise ValueError
nums = [int(a) for a in nums]
except ValueError:
print("Error: -a requires x1,y1,x2,y2 as integer coordinates.")
print("Example: -a 0,0,100,100")
sys.exit(1)
area_given = True
x1 = nums[0]
y1 = nums[1]
x2 = nums[2]
y2 = nums[3]
elif opt in ["-f", "--f"]:
try:
frame_length = float(arg)
except ValueError:
print("Error: -f requires an decimal number.")
sys.exit(0)
elif opt == '--norender':
IS_RENDERING_FRAMEWISE = False
elif opt == '--nochronicle':
IS_WRITING_CHRONICLE = False
elif opt == '--printchronicle':
IS_WRITING_CHRONICLE_TO_CONSOLE = True
elif opt == '--leavesign':
IS_WRITING_LOCATION_AT_MIDPOINT = True
elif opt == '--inctick':
IS_INCREASING_TICK_RATE = True
if not area_given:
print("Error: requires area given with -a. Use -h for options.")
sys.exit(0)
return [x1, y1, x2, y2], time_limit, steps, frame_length, IS_RENDERING_FRAMEWISE
# Begin Sim
start_time = time.time()
argv = sys.argv[1:]
build_area, time_limit, steps, frame_duration, is_rendering_per_frame = parse_opts(argv)
x1, z1, x2, z2 = build_area
print(f"Executing in area [{str(x1)}, {str(z1)}, {str(x2)}, {str(z2)}] with {steps} steps in {time_limit} seconds!")
build_area = src.utils.correct_area(build_area)
cleanup_radius = int(max(abs(x2 - x1), abs(z2 - z1)))
# remove previous Agents (armor stands)
http_framework.interfaceUtils.runCommand(
"kill @e[type=minecraft:armor_stand,x={},y=64,z={},distance=..{}]".format(str((x2 + x1) / 2),
str((z2 + z1) / 2), cleanup_radius))
if IS_INCREASING_TICK_RATE:
inc_tick_cmd = "gamerule randomTickSpeed 100"
http_framework.interfaceUtils.runCommand(inc_tick_cmd)
sim = src.simulation.Simulation(build_area, rendering_step_duration=frame_duration, is_rendering_each_step=False)
if IS_RENDERING_FRAMEWISE:
sim.run_with_render(steps, start_time, time_limit, IS_WRITING_LOCATION_AT_MIDPOINT)
else:
sim.run_without_render(steps, start_time, time_limit, IS_WRITING_LOCATION_AT_MIDPOINT)
# Finish
print(src.agent.Agent.shared_resources)
print("Execution complete! Enjoy your new settlement :)")
sys.exit(0)