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This repository has been archived by the owner on Jul 3, 2023. It is now read-only.
I couldn't find any mention of creating D3D10 device on D3D9. It would be nice if rendering backend could be swapped with something else but I think it doesn't expose any abstract class/interface so we could replace it.
Is it possible to render directly with D3D9 without rendering using CPU first (e.g. https://github.com/c-smile/sciter-sdk/blob/master/demos.lite/win32-bitmap/plain-win.cpp)? Is there any way to implement a custom renderer in form of some plugin so it can be used without access to the source code?
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