Releases: caxanga334/tf-bewithrobots-redux
Releases · caxanga334/tf-bewithrobots-redux
Be With Robots Redux V1.2.11
Changelog
- Fix for spawn points.
- Updated plugin code to Sourcemod 1.11.
Full Changelog: 1.2.10...1.2.11
Important!
Minimum Sourcemod version changed from 1.10 to 1.11.
Be With Robots Redux V1.2.10
Changelog
- Added support to a few maps.
- Bug fixes.
- Error fixes.
- Fixed #5
- Increased the maximum allowed number of BLU players to 10.
- Nerfed Gasser Pyro, Tank Buster Soldier and Tank Buster Demo.
- Updated gamedata.
Full Changelog: 1.2.3...1.2.10
Be With Robots Redux V1.2.3
Changelog
- Added missing 'Spawn With Full Charge' attribute to "Tank Buster" soldier.
- Changed the message show to players when they can't join BLU due to lack of RED players to show how many players are actually on RED team.
- Changed how players are teleported.
Engineers and spies can now choose their teleport target.
Players can now choose if they want to spawn on an engineer's teleporter. - The positions used for teleporting engineers now combines the config file with existing map entities.
- Bots will no longer be teleported if they are outside the spawn room.
- Removed an unused parameter from one function.
Be With Robots Redux V1.2.2
Changelog
- Removed a new feature that didn't work on Windows.
- Added some checks to prevent rare errors.
- Added support for Tunnels Alpha 11.
Notice
The plugin is now safe to be used on Windows servers.
Be With Robots Redux V1.2.0
Changelog
- Human BLU spies can now place multiple sappers at the same time.
- Added a few robots.
- Added the ability to specify a random chance for a specific weapon to spawn.
- Updated some existing robots.
- Updated bosses.
- Generic bosses received a buff in health.
- Expanded map support.
- Removed randomrazorback robot attribute. Replaced with a new feature.
Notice
This version only supports linux servers.
Be With Robots Redux V1.1.6
Changelog
- Added 6 new special plugin attributes, check the wiki for more details.
- Added Colonel Barrage (valve).
- Added a "tank" boss.
- Added a command to test for collision with trace hull and to show spawn points.
- Added a command to visualize the positions where engineers and spies are teleported.
- Added a convar to disable the creation of additional func_respawnroom entities. See #4
- Added a stripper:source file to fix compatibility issues with Hoovydam.
- Added ability to add custom sentry busters.
- Added bomb deploy announcement.
- Added checks to test if the player will get stuck when teleporting engineers and spies.
- Added instructions telling players how to detonate as a sentry buster.
- Added missing weapons to Chief Tavish.
- Added speak concept to some actions.
- Added support for Cyberia RC6A.
- Added support for Hoovydam (B10) and Yiresa (RC5A).
- Added the ability to force specific classes to be available.
- Added the ability to set a custom sentry buster explosion radius. If the explosion radius is not set, the value of 'tf_bot_suicide_bomb_range' convar is used.
- Added the second Heavyweight Champ variant.
- Added two attributes: Destroy Buildings and Random Razorback.
- Attributes values are now stored as strings.
- Changed downpour version to RC3A.
- Fixed a bug where players could not join BLU if the current wave doesn't have any normal robots.
- Fixed an exploit that allowed RED players to keep attributes applied to robots.
- Human BLU players can no longer be forced to laugh.
- Human players now drop currency on death.
- Made spawn arraylist local instead of global.
- Nerfed Giant Black Box Soldier.
- Nerfed Giant Bonk Scout.
- Nerfed Ninja Spy.
- Players are now pushed away when an engineer bot spawns or build something.
- Potential fix for a memory leak on the spy trace function.
- Replaced the method used to gib giants.
- The force move command now ignores the value of 'mp_allowspectators' when moving players to spectator.
- The template files are now reloaded if the file name convar changes.
- Updated Heavy Mittens to match valve's template.
- Updated poor man's tank boss template.
Important
This plugin now uses nosoop's tf2attributes.
Be With Robots Redux V1.1.6 Pre-Release 1
Changelog
- Added 6 new special plugin attributes, check the wiki for more details.
- Added Colonel Barrage (valve).
- Added a "tank" boss.
- Added a convar to disable the creation of additional func_respawnroom entities. See #4
- Added ability to add custom sentry busters.
- Added bomb deploy announcement.
- Added instructions telling players how to detonate as a sentry buster.
- Added missing weapons to Chief Tavish.
- Added speak concept to some actions.
- Added support for Cyberia RC6A.
- Added the second Heavyweight Champ variant.
- Changed downpour version to RC3A.
- Fixed an exploit that allowed RED players to keep attributes applied to robots.
- Human BLU players can no longer be forced to laugh.
- Human players now drop currency on death.
- Nerfed Giant Black Box Soldier.
- Nerfed Giant Bonk Scout.
- Nerfed Ninja Spy.
- Players are now pushed away when an engineer bot spawns or build something.
- Replaced the method used to gib giants.
- The force move command now ignores the value of 'mp_allowspectators' when moving players to spectator.
- The template files are now reloaded if the file name convar changes.
- Updated Heavy Mittens to match valve's template.
Pre-Release 2
- Added support for Hoovydam (B10) and Yiresa (RC5A).
- Added the ability to set a custom sentry buster explosion radius. If the explosion radius is not set, the value of 'tf_bot_suicide_bomb_range' convar is used.
- Added checks to test if the player will get stuck when teleporting engineers and spies.
- Added a stripper:source file to fix compatibility issues with Hoovydam.
- Added a command to visualize the positions where engineers and spies are teleported.
- Added a command to test for collision with trace hull and to show spawn points.
- Added two attributes: Destroy Buildings and Random Razorback.
- Updated poor man's tank boss template.
- Potential fix for a memory leak on the spy trace function.
- Fixed a server crash caused when a human BLU player is killed by a RED sniper.
Be With Robots Redux V1.1.5
Changelog
- Added the ability to create gatebot bosses.
- Added two new bosses.
- Fixed errors when removing client weapons.
- Updated the remove weapon code to stop removing some weapons from 'Own Loadout' robots.
- Updated Doppler's config to include gatebot stun.
- The flag is now reset when players change robots while carrying it.
- Gatebots are now reversed when all gates are captured.
Be With Robots Redux V1.1.4
Changelog
- Added support for Doppler (B12), Downpour (RC3), SilentSky (RC3) and Oilrig (RC3).
- Added a new command to add spy and engineer teleport points.
- Added a new command to reload the map config file.
- Fixed a memory leak related to datapacks.
- To free some weapon slot in the config file, the engineer's destruction pda and toolbox and the spy's disguise kit are now given by default.
- Flags will now be reset when clients change team.
Hot fix 1
- Fixed invalid client error.
Be With Robots Redux V1.1.3
Changelog
- The teleporter space check now uses Trace Hull instead of Trace Ray.
- Improvements on error logging.
- Disabled the type settings for giant robots (no effect).
- Various improvements to the code.
- Removed some duplicate functions.
- The bomb will no longer be teleported to spies and engineers on spawn.
- Updated the 'Spawn With Full Charge' attribute.
- Fix for 'Exception reported: Client N is not connected' on Timer_RemoveBody.