diff --git a/docs/docs/anima/_anima-declaration.mdx b/docs/docs/anima/_anima-declaration.mdx index ddfb02b4..917450a3 100644 --- a/docs/docs/anima/_anima-declaration.mdx +++ b/docs/docs/anima/_anima-declaration.mdx @@ -163,7 +163,7 @@ Anima.Node($node).anima_scale_x(0.8).anima_delay(-0.5) The easing to use to animate the node. -_NOTE_: [List of available easings](/anima/constants#easings) +_NOTE_: [List of available easings](/docs/anima/constants#easings) #### Syntax @@ -309,7 +309,7 @@ func do_something(is_forward) -> void: The pivot point to use to animate the node. -_NOTE_: [List of available pivot points](/anima/constants#pivot-points) +_NOTE_: [List of available pivot points](/docs/anima/constants#pivot-points) #### Syntax diff --git a/docs/docs/intro.md b/docs/docs/intro.md index 50fbc4be..cc29fce5 100644 --- a/docs/docs/intro.md +++ b/docs/docs/intro.md @@ -1,6 +1,7 @@ --- sidebar_position: 1 --- + # Introduction We believe that creating animation should be easy for any skill level; that's why we created Anima. @@ -22,8 +23,8 @@ The latest version can be manually downloaded by cloning [this repo](https://git Anima provides those two additional nodes: -- [AnimaNode](/anima/animate-node), used to handle the setup of all the animations supported by the addon -- [AnimaTween](/doc/anima-tween.html), is the custom Tween used that allows the magic to happen :) +- [AnimaNode](/docs/animate-node), used to handle the setup of all the animations supported by the addon +- [AnimaTween](/docs/anima-tween.html), is the custom Tween used that allows the magic to happen :) ## Animation Declaration @@ -31,7 +32,6 @@ Animation declarations are used to tell anima how to animate a single node, grou - [AnimaDeclarationNode](/docs/anima-declaration/) - ## Example ```gdscript