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Music plays normally, Menu SFX has the correct volume, but voice lines (aside from cut-scenes) and some ingame SFX are almost inaudible
Have correct audio mixing
Start game with Toypad Play until you are actually in-game Turn on subtitles to see missed voice lines
OS: Win11 GPU: NVIDIA RTX 4080 CPU: Intel i5 9600k MB: ASUS Z390i
Tried all three Audio APIs Also Mono, Stereo, Surround Copied needed cafeLibs, when shown errors in log.txt (Unimplemented audio function)
[21:44:05.360] ------- Init Cemu 2.0-94 (experimental) ------- [21:44:05.361] Init Wii U memory space (base: 0x000001949df30000) [21:44:05.361] mlc01 path: D:/Emulation/Wii U/CEMU/bin/mlc01 [21:44:05.361] CPU: Intel(R) Core(TM) i5-9600K CPU @ 3.70GHz [21:44:05.361] RAM: 16224MB [21:44:05.361] Platform: Windows 10 Pro (Build 9200) [21:44:05.361] Used CPU extensions: SSSE3, SSE4.1, AVX, AVX2, LZCNT, MOVBE, BMI2, AES-NI, INVARIANT-TSC [21:44:05.363] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used [21:44:05.363] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used [21:44:05.403] Title has missing meta .xml files. Title path: D:/Emulation/Wii U/CEMU/bin/mlc01/sys/title/00050030/10010209 [21:44:05.441] Title has missing meta .xml files. Title path: D:/Emulation/Wii U/CEMU/bin/mlc01/sys/title/00050030/10010209 [21:44:08.936] Mounting title 0005000010195d00 [21:44:08.936] Base: C:/Games/Emulation/WiiU/Games/LEGO® DIMENSIONS™ (EU) (v352).wua [WUA] [0005000010195d00_v16] [21:44:08.937] Update: C:/Games/Emulation/WiiU/Games/LEGO® DIMENSIONS™ (EU) (v352).wua [WUA] [0005000e10195d00_v352] [21:44:08.937] DLC: C:/Games/Emulation/WiiU/Games/LEGO® DIMENSIONS™ (EU) (v352).wua [WUA] [0005000c10195d00_v112] [21:44:08.947] COS: System fonts found. Generated shareddata (25433KB) [21:44:08.954] Recompiler initialized [21:44:09.481] ------- Init Vulkan graphics backend ------- [21:44:09.507] Vulkan instance version: 1.3 [21:44:09.546] Using GPU: NVIDIA GeForce RTX 4080 [21:44:09.546] Driver version: 560.81 [21:44:09.546] VulkanLimits: UBAlignment 64 nonCoherentAtomSize 64 [21:44:09.592] Using available debug function: vkCreateDebugUtilsMessengerEXT() [21:44:09.592] Vulkan device memory info: [21:44:09.592] Heap 0 - Size 16050MB Flags 0x00000001 [21:44:09.592] Heap 1 - Size 8112MB Flags 0x00000000 [21:44:09.592] Heap 2 - Size 214MB Flags 0x00000001 [21:44:09.592] Memory 0 - HeapIndex 1 Flags 0x00000000 [21:44:09.592] Memory 1 - HeapIndex 0 Flags 0x00000001 [21:44:09.592] Memory 2 - HeapIndex 1 Flags 0x00000006 [21:44:09.592] Memory 3 - HeapIndex 1 Flags 0x0000000e [21:44:09.592] Memory 4 - HeapIndex 2 Flags 0x00000007 [21:44:09.662] ------- Loaded title ------- [21:44:09.662] TitleId: 00050000-10195d00 [21:44:09.662] TitleVersion: v352 [21:44:09.662] TitleRegion: EU [21:44:09.662] Save path: D:/Emulation/Wii U/CEMU/bin/mlc01/usr/save/00050000/10195D00/user/ [21:44:09.662] Shader cache file: shaderCache/transferable/0005000010195d00.bin [21:44:09.662] gameprofile path: gameProfiles/0005000010195d00.ini [21:44:09.662] RPX hash (updated): 164c4765 [21:44:09.662] RPX hash (base): f5dfa60f [21:44:09.762] Loading RPL: /cafeLibs/snd_user.rpl [21:44:09.896] Loaded module 'zeus' with checksum 0x08eee187 [21:44:09.896] Loaded module 'snd_user' with checksum 0x18dd4a90 [21:44:09.896] RPL link time: 125ms [21:44:10.028] HLE scan time: 141ms [21:44:10.028] ------- Active settings ------- [21:44:10.028] CPU-Mode: Multi-core recompiler (gameprofile) [21:44:10.028] Load shared libraries: true (gameprofile) [21:44:10.028] Use precompiled shaders: auto (gameprofile) [21:44:10.028] Full sync at GX2DrawDone: true [21:44:10.028] Strict shader mul: true [21:44:10.028] Async compile: true [21:44:10.028] Console language: 3 [21:44:10.191] ------- Activate graphic packs ------- [21:44:10.191] Applying patch group 'LD60FPSUSv320EUv352' [21:44:10.191] Activate graphic pack: Lego Dimensions/Mods/60FPS [21:44:10.191] Applying patch group 'LDaspectsUSv320EUv352' [21:44:10.192] Activate graphic pack: Lego Dimensions/Graphics/Resolution [Presets: 3840x2160] [21:44:10.192] ------- Init Audio backend ------- [21:44:10.192] DirectSound: available [21:44:10.192] XAudio 2.8: available [21:44:10.192] Cubeb: available [21:44:10.192] ------- Init Audio input backend ------- [21:44:10.192] Cubeb: available [21:44:10.192] ------- Run title ------- [21:44:10.197] Graphic pack "Resolution" prevents rendertarget size optimization. This warning can be ignored and is intended for graphic pack developers [21:44:10.936] Shader cache loaded with 2001 shaders. Commited mem 127MB. Took 738ms [21:44:11.848] IOSU_ACT: using account default in first slot
The text was updated successfully, but these errors were encountered:
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Current Behavior
Music plays normally, Menu SFX has the correct volume, but voice lines (aside from cut-scenes) and some ingame SFX are almost inaudible
Expected Behavior
Have correct audio mixing
Steps to Reproduce
Start game with Toypad
Play until you are actually in-game
Turn on subtitles to see missed voice lines
System Info (Optional)
OS: Win11
GPU: NVIDIA RTX 4080
CPU: Intel i5 9600k
MB: ASUS Z390i
Emulation Settings (Optional)
Tried all three Audio APIs
Also Mono, Stereo, Surround
Copied needed cafeLibs, when shown errors in log.txt (Unimplemented audio function)
Logs (Optional)
[21:44:05.360] ------- Init Cemu 2.0-94 (experimental) -------
[21:44:05.361] Init Wii U memory space (base: 0x000001949df30000)
[21:44:05.361] mlc01 path: D:/Emulation/Wii U/CEMU/bin/mlc01
[21:44:05.361] CPU: Intel(R) Core(TM) i5-9600K CPU @ 3.70GHz
[21:44:05.361] RAM: 16224MB
[21:44:05.361] Platform: Windows 10 Pro (Build 9200)
[21:44:05.361] Used CPU extensions: SSSE3, SSE4.1, AVX, AVX2, LZCNT, MOVBE, BMI2, AES-NI, INVARIANT-TSC
[21:44:05.363] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
[21:44:05.363] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
[21:44:05.403] Title has missing meta .xml files. Title path: D:/Emulation/Wii U/CEMU/bin/mlc01/sys/title/00050030/10010209
[21:44:05.441] Title has missing meta .xml files. Title path: D:/Emulation/Wii U/CEMU/bin/mlc01/sys/title/00050030/10010209
[21:44:08.936] Mounting title 0005000010195d00
[21:44:08.936] Base: C:/Games/Emulation/WiiU/Games/LEGO® DIMENSIONS™ (EU) (v352).wua [WUA] [0005000010195d00_v16]
[21:44:08.937] Update: C:/Games/Emulation/WiiU/Games/LEGO® DIMENSIONS™ (EU) (v352).wua [WUA] [0005000e10195d00_v352]
[21:44:08.937] DLC: C:/Games/Emulation/WiiU/Games/LEGO® DIMENSIONS™ (EU) (v352).wua [WUA] [0005000c10195d00_v112]
[21:44:08.947] COS: System fonts found. Generated shareddata (25433KB)
[21:44:08.954] Recompiler initialized
[21:44:09.481] ------- Init Vulkan graphics backend -------
[21:44:09.507] Vulkan instance version: 1.3
[21:44:09.546] Using GPU: NVIDIA GeForce RTX 4080
[21:44:09.546] Driver version: 560.81
[21:44:09.546] VulkanLimits: UBAlignment 64 nonCoherentAtomSize 64
[21:44:09.592] Using available debug function: vkCreateDebugUtilsMessengerEXT()
[21:44:09.592] Vulkan device memory info:
[21:44:09.592] Heap 0 - Size 16050MB Flags 0x00000001
[21:44:09.592] Heap 1 - Size 8112MB Flags 0x00000000
[21:44:09.592] Heap 2 - Size 214MB Flags 0x00000001
[21:44:09.592] Memory 0 - HeapIndex 1 Flags 0x00000000
[21:44:09.592] Memory 1 - HeapIndex 0 Flags 0x00000001
[21:44:09.592] Memory 2 - HeapIndex 1 Flags 0x00000006
[21:44:09.592] Memory 3 - HeapIndex 1 Flags 0x0000000e
[21:44:09.592] Memory 4 - HeapIndex 2 Flags 0x00000007
[21:44:09.662] ------- Loaded title -------
[21:44:09.662] TitleId: 00050000-10195d00
[21:44:09.662] TitleVersion: v352
[21:44:09.662] TitleRegion: EU
[21:44:09.662] Save path: D:/Emulation/Wii U/CEMU/bin/mlc01/usr/save/00050000/10195D00/user/
[21:44:09.662] Shader cache file: shaderCache/transferable/0005000010195d00.bin
[21:44:09.662] gameprofile path: gameProfiles/0005000010195d00.ini
[21:44:09.662] RPX hash (updated): 164c4765
[21:44:09.662] RPX hash (base): f5dfa60f
[21:44:09.762] Loading RPL: /cafeLibs/snd_user.rpl
[21:44:09.896] Loaded module 'zeus' with checksum 0x08eee187
[21:44:09.896] Loaded module 'snd_user' with checksum 0x18dd4a90
[21:44:09.896] RPL link time: 125ms
[21:44:10.028] HLE scan time: 141ms
[21:44:10.028] ------- Active settings -------
[21:44:10.028] CPU-Mode: Multi-core recompiler (gameprofile)
[21:44:10.028] Load shared libraries: true (gameprofile)
[21:44:10.028] Use precompiled shaders: auto (gameprofile)
[21:44:10.028] Full sync at GX2DrawDone: true
[21:44:10.028] Strict shader mul: true
[21:44:10.028] Async compile: true
[21:44:10.028] Console language: 3
[21:44:10.191] ------- Activate graphic packs -------
[21:44:10.191] Applying patch group 'LD60FPSUSv320EUv352'
[21:44:10.191] Activate graphic pack: Lego Dimensions/Mods/60FPS
[21:44:10.191] Applying patch group 'LDaspectsUSv320EUv352'
[21:44:10.192] Activate graphic pack: Lego Dimensions/Graphics/Resolution [Presets: 3840x2160]
[21:44:10.192] ------- Init Audio backend -------
[21:44:10.192] DirectSound: available
[21:44:10.192] XAudio 2.8: available
[21:44:10.192] Cubeb: available
[21:44:10.192] ------- Init Audio input backend -------
[21:44:10.192] Cubeb: available
[21:44:10.192] ------- Run title -------
[21:44:10.197] Graphic pack "Resolution" prevents rendertarget size optimization. This warning can be ignored and is intended for graphic pack developers
[21:44:10.936] Shader cache loaded with 2001 shaders. Commited mem 127MB. Took 738ms
[21:44:11.848] IOSU_ACT: using account default in first slot
The text was updated successfully, but these errors were encountered: