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[Bayonetta 2] images rendering erros #1348

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DokiXsh1 opened this issue Sep 20, 2024 · 3 comments
Open

[Bayonetta 2] images rendering erros #1348

DokiXsh1 opened this issue Sep 20, 2024 · 3 comments
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bug Something isn't working

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@DokiXsh1
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DokiXsh1 commented Sep 20, 2024

Current Behavior

Chapter VIII - image flickering

Chapter.XIII.image.flickering.-.mp4

Chapter IX - cutscene before loki boss fight rendering uncorrectly

Chapter.IX.-.cutscene.before.loki.rendering.uncorrectly.mp4

Expected Behavior

Can you fix it?

Steps to Reproduce

Just go where I say it will happen , whether I set by myself or the default settings.
It has always existed in previous versions.

System Info (Optional)

OS: Windows 10 22H2
GPU: Geforce RTX 3060ti 8G

Emulation Settings (Optional)

Bayonetta 2 graphics settings
cemu graphics setting

bayonetta 2 game profile setting
bayonetta 2 game profile setting

Cemu general setting = default

Logs (Optional)

log.txt

Log file here it is.

@DokiXsh1 DokiXsh1 added the bug Something isn't working label Sep 20, 2024
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@Exzap
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Exzap commented Sep 21, 2024

Do both issues also happen when you turn off all graphic packs? You said it happens with default settings but I just want to clarify

@DokiXsh1
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Do both issues also happen when you turn off all graphic packs? You said it happens with default settings but I just want to clarify

I reconfirmed, I have some corrections for what I said.
The first issue, "Chapter VIII - image flickering", is the same as what I said before, no matter what settings, this problem always occurs.

The second issue, "Chapter IX - cutscene before loki boss fight rendering uncorrectly", this happens when "60FPS cutscene" is enabled. When it is disabled, the cutscene is displayed normally.

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