Releases: cemu-project/cemu_graphic_packs
Releases · cemu-project/cemu_graphic_packs
Cemu Graphic Packs: v878
Cemu Graphic Packs: v877
Cemu Graphic Packs: v876
Cemu Graphic Packs: v875
Commited at 2022-07-26 01:14:38 +0200 by Crementif in commit e1ac320
[XCX] Port FPS++ to 60FPS mod, dynamic FPS limits and fixed cutscenes
Fixes https://github.com/ActualMandM/cemu_graphic_packs/issues/475.
Thanks to @MetrosexualGarbodor for the generous bounty!
Cemu Graphic Packs: v874
Commited at 2022-05-26 23:38:24 +0200 by GitHub in commit 468d165
[XCX] Add JP support to BladeMoreTickets mod
Thanks to Just Mimi on Discord!
Cemu Graphic Packs: v873
Cemu Graphic Packs: v872
Commited at 2022-05-17 16:23:31 +0200 by Crementif in commit 69561e3
[BotW] Support JP version in Camera Sensitivity pack
Fixes https://github.com/ActualMandM/cemu_graphic_packs/issues/554
Cemu Graphic Packs: v871
Commited at 2022-05-15 04:29:18 +0200 by Crementif in commit 95812e6
Revert "[BotW] Attempt for temporary workaround for Steam Deck users"
This reverts commit 20c00e6731fd05c66265a6a205225b625e1081e1.
Cemu Graphic Packs: v870
Commited at 2022-05-15 04:22:30 +0200 by Crementif in commit 20c00e6
[BotW] Attempt for temporary workaround for Steam Deck users
Cemu Graphic Packs: v869
Commited at 2022-05-15 03:43:48 +0200 by Crementif in commit c25d816
[BotW] Calculate FPS sum in FPS++ each frame
The theory is that this should fix the Steam Deck speedup issue since it might be caused by the average FPS count not dealing well with removing super big outliers.
Theoretically the previous method could also due to floating point inaccuracies drift over time, so this might help with (super) long play sessions too.
T'was a cool way to calculate the FPS average though.