There are three ways to add a new game:
-
Add From Local
- Click the
Add
button. - Select
Add From Local
. - Select the executable (exe) file.
- Click the
-
Add From Archive
- Click the
Add
button. - Select
Add From Archive
. - Select the archive file.
- Set the target library and game path.
- The archive file will be extracted to the
target library/game path
folder.
- Click the
-
Install Game
- Install
ProcessTracer
from the tools page. - Click the
Add
button. - Click
Install Game
. - Choose whether to use
Locale-Emulator
or not. - Select the installation file.
- Complete the installation procedure.
- Install
- Add a folder to the
Library
, then click theScan
button. - The program will scan up to 8 levels of subdirectories inside the
Library
folders until it finds an exe file.
There are two ways to integrate Locale Emulator:
-
Integrate Locale Emulator with Installation
- Set up the
Locale Emulator Path
in the Settings page. - Click
Edit
in theGame
page. - Select the
LE Config
setting to use Locale Emulator with the game.
- Set up the
-
Integrate Locale Emulator without Installation
- Go to the Tools page.
- Click Download for the
Locale-Emulator
tool. - If the
Locale Emulator Path
in the Settings page is not set, it will be automatically configured after downloading the tool. - Click
Edit
in theGame
page. - Select the
LE Config
setting to use Locale Emulator with the game.
- Set up the Sandboxie-Plus location in the
Settings
page. - Click Edit.
- Enable the option
Run with Sandboxie
. - Edit the
Box Name
field to specify your target Sandboxie box name.
Integrate VNGTTranslator
- Go to the
tools
page - Click
download
(if not installed) - Go to the game edit page
- Check
RunWithVNGTTranslator
-
Go to the
tools
page -
Click
Open Tools Folder
-
Put your program in the folder with the following structure (the execution file name should be the same as the folder name) or put
conf.vngt.yaml
to specify the tool name and execution path:tools\ your-custom-tool\ your-custom-tool.exe
or
Name: your-custom-tool-name ExeName: path-to-your-custom-tool # relative to tools/your-custom-tool folder RunAsAdmin: true
- Set the save file location in the game information editor.
- Open the menu on the game info by clicking
⋮
. - Click
MANAGE SAVE
. - Click
SAVE BACKUP
. - The save file will be backed up to the save file location, using the date as the archive name.
- Set the save file location in the game information editor.
- Open the menu on the game info by clicking
⋮
. - Click
MANAGE SAVE
. - Click
SAVE RESTORE
. - Select a date to restore. Be careful, as this action will replace the original data.
- Install
dotnet-ef
by usingdotnet tool install --global dotnet-ef
using following command , if need detail message , the command can add --verbose
for add migration
dotnet ef migrations add {MigrationName} --project .\GameManager.DB --startup-project .\GameManager.DB.Migrator
for remove migration
dotnet ef migrations remove --project .\GameManager.DB --startup-project .\GameManager.DB.Migrator